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Need scripting partner for a blood mod!!!!


mrbic

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I simply need a partner to help me out with my mod, Realistic Blood. I cant use the GECK because my computer has some sort of issue with it, and it doesnt save correctly- so I cant do scripting on my own. Basically, I just need somebody to make scripts for there to be seperate textures for certain types of damage, such as gunshot wounds and melee hits. I would really appreciate the help and would love to be working closely with a partner to make a realistic blood mod.
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I don't think this is going to go very far, because firstly, you DONT NEED A SCRIPT for any of that. ><"

Secondly, dDefinder already made that exact mod a long, long time ago.

 

lastly, I wouldn't worry about it too much, because I've already got a plan in the works for a mod that overhauls blood/gore.

 

Pools: pools of blood slowly grow under freshly killed bodies.

Bleeding: injured enemies to "bleed" so you can actually SEE drops of blood coming off of their body when they have less than 40% health.

Left4dead style hud blood: When you blow someone away point-blank with a shotgun, or explode there head point blank with any wep, a fresh blood/skull bit/brain matter will splatter on your screen/hud.

Spatter Decals: increased their look, and will you increased how long they last. Increased how MANY decals are placed and how long they stay there.

Drag Marks: adds blody drag marks for when the player z-grabs a body.

Explosion Blood: chunks of bleeding flesh to fly out and stick to/splatter on surfaces when an enemy explodes.

Running Blood on walls: Gib chunks/blood splatters to visually "run" and drip down walls.

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