pickinthebanjo Posted July 7, 2011 Share Posted July 7, 2011 I think it has to do with the way the engine handle the "flatness" of the ground, rather than clipping it seems to adjust the angle (like the radroach example you pointed out) . But what I really meant was I am still getting the angle right in nifskope, originally it drove vertically which was good for a laugh but got annoying after all of two seconds, but yes it will most likely have a similar problem like the roaches. When I find the time I will finish the mod, I could have done so already but since the btr model has a fully modeled interior I want the camera view to be in the drivers seat which is giving me difficulty. Pics:http://newvegasnexus.com/imageshare/images/2378078-1300125836.jpg - Interior http://newvegasnexus.com/imageshare/images/2378078-1300125881.jpg - Exterior You may notice I opened the wrong window.. I intend to close it and open the other (forgot imports seem to have the wheel on the other side) Link to comment Share on other sites More sharing options...
ValkynazRocks Posted July 27, 2011 Share Posted July 27, 2011 Amazing! Imagine that if we could ride this big boy in the Big Empty XD Link to comment Share on other sites More sharing options...
Danzarlo Posted July 27, 2011 Share Posted July 27, 2011 some one would have to make roads easyer to drive on then because some have debris one and holes in Link to comment Share on other sites More sharing options...
stevie70 Posted July 28, 2011 Share Posted July 28, 2011 I have plans to implement drivable vehicles in Mojave Wasteland similar to hardkopy's Drivable Road Warrior. But with some changes. For example: bus will have function to enter his interior.Model is already in work, and base on some Megaton's and truck assets.your bus looks really great. :-) Link to comment Share on other sites More sharing options...
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