The_Vyper Posted February 3, 2015 Share Posted February 3, 2015 (edited) It always bothered me that some Ayleid ruins were so small. To that end, I'm working on a mod that will expand the smaller ones. The ruins I currently have slated for expansion are: ArpeniaCulotteFanacasFanacaseculMorahameNarfinselNinendavaSercenTelepe These are the ruins that only have one level. I'm being careful to avoid conflicts with The Ayleid Steps, CDEP FanaCeya and its update, and NNW's Ayleid Ruins Expanded. Here are some images of what you can expect: Multi-colored Ayleid spell stones - The red stones shoot fire, blue stones shoot frost, white stones shoot shock, and green stones...well, you never know what they're going to shoot because they shoot all three at random.Foating Stones - No need to lay off the ale; you're not "seeing things".New, nastier traps - <---That one fires 32 shots per second, and shoots in 8 direction in sequence. Getting through that room won't be easy. I'll update this section periodically with additional images. Photo Update 2-15-15: A taste of Sercen - Part of the grand chamber. Welkynd Spheres - These provide some nice lighting options. It's a trap! - Well, it is. Getting to the switch in the center could be...interesting. Or fatal. Great Welkynd Stones - What? You thought the only came in one color? Edited February 15, 2015 by The_Vyper Link to comment Share on other sites More sharing options...
The_Vyper Posted February 15, 2015 Author Share Posted February 15, 2015 Photo Update 2-15-15: A taste of Sercen - Part of the grand chamber. Welkynd Spheres - These provide some nice lighting options. It's a trap! - Well, it is. Getting to the switch in the center could be...interesting. Or fatal. Great Welkynd Stones - What? You thought the only came in one color? Link to comment Share on other sites More sharing options...
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