chimeric929 Posted October 29, 2010 Share Posted October 29, 2010 i am new to modding and was wondering the settings i would need to save a dds in photoshop. none of the selections seem to work. i attatched what i was working on. simple throwing knife recolor. can anyone tell me the dds settings? Link to comment Share on other sites More sharing options...
Khet Posted October 29, 2010 Share Posted October 29, 2010 You need the nvidia dds photoshop blugin. A quick google search will bring it up. I'd get you a link myself but I'm on my phone and too lazy to do it with this thing. Link to comment Share on other sites More sharing options...
chimeric929 Posted October 29, 2010 Author Share Posted October 29, 2010 You need the nvidia dds photoshop blugin. A quick google search will bring it up. I'd get you a link myself but I'm on my phone and too lazy to do it with this thing.i have it but i can't figure out which selectionieDXT1 RGB 4 bpp | no alphaDXT5 ARGB 8 bpp | interpolated alphause existing mip mapsetc.what should i do? Link to comment Share on other sites More sharing options...
Khet Posted October 29, 2010 Share Posted October 29, 2010 Ooh, my bad. I always used DXT 1 no alpha. Seemed to work for me. Link to comment Share on other sites More sharing options...
DeonDF Posted October 29, 2010 Share Posted October 29, 2010 Some models which use transparency need an alpha assigned, so you'd be safer to save as DXT3 with explicit alpha. Don't forget to check "no mip maps" and "2d texture". Link to comment Share on other sites More sharing options...
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