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giving npcs perks


TheBlob2

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Only the player can be affected by perks. It is impossible to give an NPC a perk. The closest you can do is give them some sort of actor effect.

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You may well be able to, but not all effects that can be added by a perk can also be added by an actor effect as far as I'm aware. For example, I don't believe that you can affect gun spread with an actor effect, while a perk can allow you to adjust it as you please.

 

Anyway, to convert the functions of your perk you'd have to just write a script that does what the perk already does, then attach it to a base effect and attach that to an actor effect that you'd then add to the NPC.

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there are so many different things only perks can accomplish. i mean why would the devs not allow you to put perks on npcs in the first place?! i mean why would anyone use scripts when they can just put perks that do the same thing more efficiently, are less resource intensive, and are easier to make?!

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