falsedemise Posted February 5, 2015 Share Posted February 5, 2015 I'm not good at modding as I've never tried it, but I wanted to see if someone might be able to take a crack at it.It's likely pretty apparent that medpacks run rampant in this game. I wanted to see if there was a way to make a mod to change all/some of the following specs of medpacks1) Maximum number that the player can carry2) How much health they restore3) Add a cooldown4) Increase the cast time5) Limit use to safe zones6) Disable crafting of medpacks Link to comment Share on other sites More sharing options...
alienzerox Posted February 9, 2015 Share Posted February 9, 2015 on that note I like to chime in that you should only be able to mod / upgrade weapons at a bench or workshop, makeshift macgyvering only available if you have the survival skill ... the whole infinite carry capacity of crafting material is a joke IMHO Link to comment Share on other sites More sharing options...
Tom2681 Posted February 11, 2015 Share Posted February 11, 2015 (edited) 2. Medpack health is located in data\skills\buffs.xml.Change the <AddHealth value="100"/> line under MedkitStrong. Edited February 24, 2015 by Tom2681 Link to comment Share on other sites More sharing options...
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