MGSGOD Posted February 5, 2015 Share Posted February 5, 2015 (edited) Hello reader,Its a Request mod This is my first idea I think is really viable and it changes the death elements to Skyrim. Firstly I believe in Skyrim that death means death... or does it? My idea stems from the idea of a build that rewards death(yes that's right) but punishes foolhardy adventurers(those with NO lives left).How does this work in practice, well the idea is that on normal level ups you receive "Perks" this are normally invested into hard upgrades and build changes. My idea is that when you die these perk points become spare lives if left unspent. Now you hit level 51 and you are on legendary difficulty and also you modded bandits to do x5 damage and then they kill you and you only spent 49 points this leaves one spare life... Boom your enemies are struck by a frost nova, lightning bolts from the sky and a giant meteor blows them back too, time is slowed and you are now at full life with Dragon Aspect activated and Ohdaviing comes to your aid. Now this cannot just happen at level 2 so I think a perk tree is needed "maybe press 'p' to toggle 'death perks'" this may give you the system to upgrade death skills like x2 meteor damage, frost nova freezes for 10 seconds, x5 lightning storm damage etc. another good perk could be every level grants two perk points this would allow you to "die" every level and still upgrade base skills like "dual savagery" in the Vanilla skill trees also to allow the Dragonborn to spend dragon souls to substitute lives would also work e.g. three dragonsouls equals one life.Also to 'unlock' these new skills you should get them every ten levels so at level 2(one unspent point) you have just a slow time effect that also grows every level by 5% starting at 30% and at level 10 you would have 75% slow time effect AND a new skill like frost nova deals x damage (Scales permanently with player levels; to make it useful at higher levels). But the % based skills stop growing on the tenth level of which they were unlocked.Also this mod would be made with death is death mod in mind so if you have three perks/nine dragonsouls left you could 'die' three times but if you had NO lives left you really do die... for good. The impact on the player would be that you could make your game very hard for yourself to push your skills but there would be a divine Dragonborn power that if needed could save you from real death. The player would be encouraged to save perks to either get a strong buff or leave if to get a death buff or just a spare life come the time. I hope this my get a little discussion going between modders and the wider community.As a none modder I would like them to discuss this with me and get this idea going but only if they believe in it too.If this post is done incorrectly I blame my retarded dyslexia and stupidity. Edited February 5, 2015 by MGSGOD Link to comment Share on other sites More sharing options...
Calos666 Posted February 5, 2015 Share Posted February 5, 2015 This is quite a game chanaging mod. I like the idea that having this mod would mean I'd have to play the game in totally different way, making me think about doing actions in the game that i would normally not make a second thought about. I like to see new perks in the game, I think these perks in particular would have you thinking up of new strategies to combat enemies and add a nice new element to the game. I think I would definitely try out a mod like this. Link to comment Share on other sites More sharing options...
Recommended Posts