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Realistic Gameplay-Modifications?


MerceAR

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Well,hi!,yes,as you might notice this is my first post (also,you'll notice further on that my grammar sucks,that's because Im from Argentina,plus im 15 years old).

 

I bought F:NV after hearing that it had a closer approach to F2 than F3 (reputations,different ammo,NCR...)...apart from having cowboy weapons! (Trail carbine FTW),

After playing the game and replaying it in HC I found some things....akward?,so I started thinking about putting things that would make sense in the game:

 

-Weapons should have 2 bars:

=Clean Condition

=Barrel Condition

 

The clean condition should be the first one to degrade,as every gun-totting guy out there should know,a gun doesnt start jamming out from nowhere after a few shots,first it has to get dirt.This "bar" should be filled from a Aid item which is a combination of Abraxo Cleaner+Dirty Water (or Purified water)+Tin can/Bent Tin Can

 

The barrel condition would be the "condition" every one knows,so the only way of repairing it would be buying a new barrel or creating a new one with Spare Metal Parts and WonderGlue

 

-Somebody should reword the AI.....for real

now,this is something which needs a revamp,and fast.As many of you should have experimented,the AI in NVegas is a total (sorry) C-l-u-s-t-e-r-F-*-*-K,how come in Primm when I sneak in the powder gangers base,where they are holding the sherrif,with a stealth boy and start shooting everyobdy IN THE FACE IN FRONT OF THEIR PARTNERS,they dont know or realize there is a threat near?

 

Dialogue of powder ganger:

(I blow the head of 2 powder ganger who were sitting at a table)

-Hey,I heard something!

*comes to the table*

*Looks down,sees his 2 partners decapitated in the floor,stares for a while*

-Must been my imagination

*walks away*

http://www.downfallguild.org/files/images/picard.jpg

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