boomnuke35 Posted October 31, 2010 Author Posted October 31, 2010 Ha wow thnk u for the help I'll try to get started working on it tonight
boomnuke35 Posted October 31, 2010 Author Posted October 31, 2010 Ok I added another thing imma need help with
WastelandAssassin Posted October 31, 2010 Posted October 31, 2010 as far as i have seen, the companions in NV are NPCs before you recruit themso if you treat them at first as NPCs, it should make it easier
Khet Posted October 31, 2010 Posted October 31, 2010 Yea, that's really vague. Is the companion supposed to leave the player and go somewhere? What exactly are you trying to do? Just saying the "companion won't stay where I tell him to" doesn't help. We need more information than that in order to know what you're doing wrong, or at least more details so we can tell you how to do what you want to do.
WastelandAssassin Posted November 1, 2010 Posted November 1, 2010 On 11/1/2010 at 2:08 AM, boomnuke35 said: Ah thnk u WA tht really does help no problemit is something i learned when i helped someone else some time ago, so i'm glad this knowledge is useful :)really glad to help
boomnuke35 Posted November 2, 2010 Author Posted November 2, 2010 Hey to change him from a nov to companion I'm sure there's some sorta script to use so he will cahnfe when the conditions are met any idea watt this script should be
FluidFire Posted November 2, 2010 Posted November 2, 2010 Man adding a companion is complex. I went through Veronica's stuff tonight trying to figure out how to get her to use Plasma rifles when you give her one - she has a high Energy Weapon skill but doesn't seem to want to use them. She'll use a laser rifle though, dunno what's up with that. Anyway I couldn't figure out if there's a weapon list that they use, but I found out that DAMN there's a lot of work to building a companion!
Recommended Posts