Nadimos Posted October 30, 2010 Share Posted October 30, 2010 Hi, I am curious as there can be no info found concerning this. How much do scripts actually hurt game performance and if at all do you know scripts concerning the matter that should be avoided? Regards. Link to comment Share on other sites More sharing options...
Smooth613 Posted October 31, 2010 Share Posted October 31, 2010 Of course scripts effect performance. Any task that requires more work from your processor is going to have an effect on overall performance, whether it be negligible or hindering. As far as ones to avoid directly. The only one I'll mention is Hrmn's OblivionScriptOptimization. Don't use it, it's know to be buggy. I tried it before, no noticeable increases but NPCs acted strange on multiple occasions. You can also refer to Tomlong's Site for some other outdated mods. The site I referred you to is a great overall resource as well. Link to comment Share on other sites More sharing options...
David Brasher Posted October 31, 2010 Share Posted October 31, 2010 Grass, rain, and lights have much more severe impact on framerate than scripts do. Put a whole bunch of lights with intersecting light radii in one small tavern and you will be able to distinctly see the difference before and after. Likewise, if your game is lagging in an outdoor cell, turn your grass viewing distance to 0 and you will suddenly get much smoother performance. If you are having performance problems, try turning down your resolution, and disable mods that place more than eight NPCs in a small area. In general, don't worry about the scripts. Worry about these other things. Link to comment Share on other sites More sharing options...
Nadimos Posted November 1, 2010 Author Share Posted November 1, 2010 Thanks for that. It is good to have one less thing to worry about. I'll see what low poly grass doesand maybe consider turning the resolution down. Btw that site is great. Good info. Link to comment Share on other sites More sharing options...
documn Posted November 1, 2010 Share Posted November 1, 2010 I've read from various sources that some script functions are slower than others, such as trigonometry or line-of-sight functions. I've also read that scripts, in general, run much faster than graphics, AI, and most other things in the game, so that they are not likely to be the cause of any serious slowdowns. Link to comment Share on other sites More sharing options...
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