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Changes to light not appearing in GECK


Irockman1

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Can try F5 to re render the area.

 

Solution that works best for me is this:

 

Don't worry about lighting until the scene is 99% finished.

 

Then when your working on lighting, set the lets, select all move then undo the move and the scene will be lit correctly.

 

I.e when ever you want to refresh the lighting select the entire scene move, then undo.

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  On 10/31/2010 at 2:33 AM, gengrimm said:

Can try F5 to re render the area.

 

Solution that works best for me is this:

 

Don't worry about lighting until the scene is 99% finished.

 

Then when your working on lighting, set the lets, select all move then undo the move and the scene will be lit correctly.

 

I.e when ever you want to refresh the lighting select the entire scene move, then undo.

 

 

I remember the FO3 Geck v1.5 lights- updates- real-time. (F5 Does not work for me. i have to select the cell, bring up the edit window and see the results only for that cell - then it vanishes when i close the cells window. Not good at all)

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