Murielkai Posted February 9, 2015 Share Posted February 9, 2015 Hey I just opened up the Morrowind Creation Kit for the first time to change some dialogue for the NPC Commands mod. All of the dialogue for that mod starts with "..." which places it at the top of all other dialogue which is really obnoxious when you just want to play the game. I figured I would add a "z" to the front of each command line to drop it to the bottom but when I saved the changes they didn't appear in game. Any suggestions on what I might do to make this work? Link to comment Share on other sites More sharing options...
hollaajith Posted February 9, 2015 Share Posted February 9, 2015 (edited) Dialogue doesn't work like that. The first in the list is picked up. If it satisfies the conditions, then it is displayed if not it moves onto next and so until one of it is satisfied. So you have to restrict the content by adding conditions. So I think the mod author meant to place them on top. It takes some time to understand, so I suggest if you want you may use this tutorial. Edited February 9, 2015 by hollaajith Link to comment Share on other sites More sharing options...
Murielkai Posted February 9, 2015 Author Share Posted February 9, 2015 Hmm, I am readin the tutorial now. There is quite a lot to learn it seems. In Oblivion/Skyrim command mods usually have a "Topic" of there own. SUch as "Tweak Choices" or somethng like that. You click the topic and the rest of the choices appear. That keeps your dialogue from being spammed out. I wonder if that would be possible without completely rewriting the NPC Command Mod. Just move the commands into a topic of their own. Perhaps by adding a "condition" to the already existing dialogue choices? Link to comment Share on other sites More sharing options...
hollaajith Posted February 10, 2015 Share Posted February 10, 2015 Copying from PM..... You could make that those topics only appear when you are having certain item in inventory. So, for each of the topic, under 'Function/Variables' Set the condition 'Item' <your item> = 1This should restrict the topics such that the topics appear only when you have <your item> in inventory. Link to comment Share on other sites More sharing options...
Murielkai Posted February 10, 2015 Author Share Posted February 10, 2015 Hmm, thanks I think I may try that out. It seems simple enough. Link to comment Share on other sites More sharing options...
hollaajith Posted February 10, 2015 Share Posted February 10, 2015 Better make the condition as >=1, just in case you have more than one item. Link to comment Share on other sites More sharing options...
Recommended Posts