WuphonsReach Posted November 4, 2010 Posted November 4, 2010 Also, ED-E's perk gives longer detection and VATS range. If you're looking for clues as to how to mod that. I have yet to see the invisible wall issue, and I use a Hunting Rifle scope all the time to take down enemies at max range.
urbex Posted November 4, 2010 Posted November 4, 2010 sigh...okay, there's no issues with the hit detection in the game itself.there's just a lot of places where the collision meshes outlay the visual ones. that's basically what they're for.i could go on but the jist of it is that the engine can't handle the game without the walls.
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