zorphon Posted November 1, 2010 Share Posted November 1, 2010 For example, I wish to create my first mod as a house/buildings mod. I managed to make a little cave thing with some rusted vault pieces, but I am having a bit trouble with a couple things. First of all, lighting. I don't understand how to do lighting properly, or make bright lights. My lights are very dim, and are hardly emitting any light. I have to scale them up WAY big to even have a ray of light on something. If anybody wants to take a look at my current .esp file and see what I am doing wrong by viewing it in the GECK and additionally in-game as well. I would much appreciate it. Link to .esp Basically the following things are what I struggle with in the GECK:-Lighting (obviously)-Navmeshes-Room Markers / Portals I managed to make the cave type thing out of vault hallways, and attach it to the world. If you want to take a look at what it looks like in-game, you can just throw my .esp in your Data and load it up with NVMM; it works in-game. You access it by a hatch right in front of the Vikki and Vance Casino. Anyways, I would appreciate it if I could get some further help, explanation, or tutorials about Lighting, Navmesh, and Room Markers / Portals; because all of those confuse me in the GECK tutorial wiki. Thanks! Link to comment Share on other sites More sharing options...
OperationTK Posted November 3, 2010 Share Posted November 3, 2010 Use these totorials:NavmeshLightPortalHe also have some tutorials on video (youtube).. Use them! I started with these.. after a few hours i did understand the GECK much better!Goooood luck! Link to comment Share on other sites More sharing options...
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