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silent hill homecoming patch v11 - Fixed Sound but screwed graphics


KiwiDaniel

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I had the delayed sound, no NPC voices etc, but had background music

 

I tried turning off all sound but Master & voices but that didn't help.

I disassociated winamp from ogg files (Now associated with wmp) then I downloaded the silent hill homecoming patch v11

it fixed the sound completely :thumbsup: but it screwed my graphics up.

 

I can easily live with the acid popping landscape, but my pipboy is totally blank.

Is there a way to disable the graphic's part of the patch while keeping the sound?

 

Thanks for any help, suggestions etc

*Edit Dragon Age Origins, FO3 all work great

 

Landscape

http://oi53.tinypic.com/13za2ad.jpg

 

Pip Boy

http://i56.tinypic.com/1605vo3.jpg

 

 

Not sure if this is needed, but info from dxdiag

 

------------------

System Information

------------------

Time of this report: 11/1/2010, 18:40:43

Machine name: DANIEL-B651B7E0

Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636)

Language: English (Regional Setting: English)

System Manufacturer: n/a

System Model: n/a

BIOS: n/a

Processor: AMD Athlon 64 Processor 3500+, MMX, 3DNow, ~2.2GHz

Memory: 1024MB RAM

Page File: 722MB used, 6345MB available

Windows Dir: C:\WINDOWS

DirectX Version: DirectX 9.0c (4.09.0000.0904)

DX Setup Parameters: Not found

DxDiag Version: 5.03.2600.5512 32bit Unicode

 

Card name: RADEON X800 Series

Manufacturer: ATI Technologies Inc.

Chip type: RADEON X800 GTO (0x554F)

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I'm having the same problem. I tried different d3d9.dlls out there, and this is the only one that fixes the sound bug, but some of the others fix the graphics problems.

 

When I go indoors with this problem, it seems about half the textures are simply not loading. If I got 3rd person, my avatars textures blink in and out as I move around. I'm wondering if its trying to multithread the graphics more than my card can handle?

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The indoor graphics happened to me to, but I maxed out the distance for everything (Actor's, tree's grass etc) & it fixed the indoor problem 99% of the time.

 

removing the ATI & Nvidia folders didn't change anything.

I'm guessing that altering the settings in the enbseries.ini file would fix the graphics? but I have no clue what most of the settings mean

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