Jump to content

I'd like to start making mods for DL, how should I start?


Sotanaki

Recommended Posts

Hey, I'm actually new to modding, and I'd like to know where to begin.

 

I have rather decent knowledge in C, Java, and I'm starting learning C++. (I'm a computer programming student)

 

I've been looking for modding tools, because I suppose that's how I'm gonna have to start, but I can't find any, only articles on how Techland is going to release them soon. However, I already see lots of mods out there...

 

All I want to do is begin slowly, tweaking up some stats, make my own custom difficulty modes, things like that.

 

Again, I'm completely new to modding, so please forgive me if I've said stupid things (also, I'm not English :P)

 

Also, sorry if I'm not in the right section, a redditer suggested this website for me and that's my first time here :D

 

Link to comment
Share on other sites

To be honest, you need little programming knowledge, and more patience. The .scr file syntax is similar to C++.

 

The DataX.pak files are actually .zip files. Copy Data0.pak, and rename the copy to Data0.zip for example, and even built-in Windows tools will allow you to extract the file. Or, if you have WinRAR or 7Zip, just extract the Data0.pak to somewhere.

 

Grab Notepad++ if you don't have it. Rest is going through the extracted, and making your own adjustments/additions to be honest. You can enable C++ language for .scr files via Notepad++ to improve visibility.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...