Swordfish42 Posted November 1, 2010 Share Posted November 1, 2010 As soon as I try to take the elevator to the Outcast's base in Operation Anchorage, Fallout CTDs. I've tried Merged Patching and Master-updating. The Master-update worked once, and then it crashed when entering the simulation. After that, Master-updating still wouldn't let me in the base, not even load a save from inside the base. Here's my load order, any hints? Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmProject Beauty.esmEVE.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmVault 101 Revisited.esmFO3 Wanderers Edition - Alternate Travel.esp - This is an oddity, it's not in this place in FOMM, but it's here when I copy pate my load order from FOMM's copy to clipboard function.DarNifiedUIF3.espProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espCyber Arm - T-800 version.espTargeter.espGalaxyNewsRadio100[M].espmegaton expansion mod V1.5 GEN B.espmegaton expansion mod 1.5 GEN B - outside.espmegalight.espWastelandMastery.espH&K PSG-1 Sniper Rifles.esp3EFdrg.espNotSoFast.espUPP - Pack 1.espUPP - Pack 2.espCASM.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Project Beauty.espFO3 Wanderers Edition - Project Beauty (Followers Enhanced).espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espEVE.espEVE Operation Anchorage.espEVE - FWE Master Release.espEVE - FWE Master Release (Follower Enhanced).espEVE Anchorage - FWE DLC Anchorage.espEVE - FWE with WeaponModKits.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Project Beauty.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espMart's Mutant Mod - FWE Master Release + Project Beauty.espFellout-Full.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espFellout-pipboylight.espMerged Patch.esp Any help is much appreciated :thumbsup: Link to comment Share on other sites More sharing options...
aLxv1 Posted January 29, 2012 Share Posted January 29, 2012 (edited) O:A crashed for me, trying to get into the base through the elevator, with any weapons retext/standalone mod, it seems to work fine with other mods so I suggest you disable those of the kind I mentioned, such as "H&K PSG-1 Sniper Rifles" which you've got there and give it a try, and don't forget to backup your save game files in case they get corrupted. Edited January 29, 2012 by aLxv1 Link to comment Share on other sites More sharing options...
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