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Aiding the Outcasts crash


Swordfish42

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As soon as I try to take the elevator to the Outcast's base in Operation Anchorage, Fallout CTDs. I've tried Merged Patching and Master-updating. The Master-update worked once, and then it crashed when entering the simulation. After that, Master-updating still wouldn't let me in the base, not even load a save from inside the base.

 

Here's my load order, any hints?

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CRAFT.esm

CALIBR.esm

Project Beauty.esm

EVE.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Vault 101 Revisited.esm

FO3 Wanderers Edition - Alternate Travel.esp - This is an oddity, it's not in this place in FOMM, but it's here when I copy pate my load order from FOMM's copy to clipboard function.

DarNifiedUIF3.esp

Project Beauty- Broken Steel.esp

Project Beauty- Point Lookout.esp

Cyber Arm - T-800 version.esp

Targeter.esp

GalaxyNewsRadio100[M].esp

megaton expansion mod V1.5 GEN B.esp

megaton expansion mod 1.5 GEN B - outside.esp

megalight.esp

WastelandMastery.esp

H&K PSG-1 Sniper Rifles.esp

3EFdrg.esp

NotSoFast.esp

UPP - Pack 1.esp

UPP - Pack 2.esp

CASM.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Project Beauty.esp

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

EVE.esp

EVE Operation Anchorage.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE Anchorage - FWE DLC Anchorage.esp

EVE - FWE with WeaponModKits.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Project Beauty.esp

Mart's Mutant Mod - FWE Master Release.esp

Mart's Mutant Mod - FWE Master Release + DLCs.esp

Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

Fellout-Full.esp

Fellout-BrokenSteel.esp

Fellout-PointLookout.esp

Fellout-Zeta.esp

Fellout-pipboylight.esp

Merged Patch.esp

 

Any help is much appreciated :thumbsup:

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  • 1 year later...
O:A crashed for me, trying to get into the base through the elevator, with any weapons retext/standalone mod, it seems to work fine with other mods so I suggest you disable those of the kind I mentioned, such as "H&K PSG-1 Sniper Rifles" which you've got there and give it a try, and don't forget to backup your save game files in case they get corrupted. Edited by aLxv1
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