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Lands of Ryiir: Esverrion (LORE) - Needing Help


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Basically I am putting out a call to all who wish to offer assistance with this mod. It is completely based off my own world design and back story/lore (no pun intended.) So far I have been working on my own, learning the CS for about a week now and have the heightmapping 80% done or so (hand made within the CS - no external heightmaps.) The land area of the mod is roughly 3 times the size of Cyrodill so its been a heck of an undertaking for me to do on my own. Plus I am having technical issues with the CS that I am having to deal with. So pretty much what I am looking for is interior design people as well as someone with working knowledge of the CS that can take over some aspects that I just can't seem to handle. I also would like writers to flesh out the story (I have a basic story and history as an outline, but welcome suggestions.) These stories should hopefully translate into side quests, but its not necessary. I know this is kind of an unprofessional way to go about recruiting a team, but I know how busy people are and am really wanting to make this a mod for the community, by the community.

 

Fact sheet on the mod:

Heighmapping: 80% complete (give or take 5%)

Regions: 0% complete (focusing on getting HM and Textures/LODs to work first.)

Texturing and LODs: (0% complete - having issues getting LOD land to work in-game, despite trying everything I could find Googling)

Map size: Large (roughly 3x Cyrodill)

Cities: 1% complete (just started on the largest city - at least 4 others planned.)

Back story/Lore/History: 65% complete (enough that I have plenty to do to get it all implemented.)

 

A little info on the world of Ryiir:

Ryiir (Rye-ear): The continent the mod takes place on. Made up largely of wide swaths of desert in the middle, with a mountain range to the south separating the larges desert from Esverrion, which is decidedly a wetter climate (mostly evergreen forests, wide open plains, and swamplands.)

Esverrion (Ehs-vare-ee-on): The kingdom in which the mod is set. According to lore it is approximately 200 miles from east coast to west coast (in-game about 2.5x the width of Cyrodill) and 170 miles from northern border in the mountains to the south-west swamp (in-game 2x Cyrodill.)

 

Hopefully this helps you get a scope of what I have planned. I do plan to release betas as seems appropriate (usually any time there is something I want to get the community's input on.) If you are interested in helping either post here, or message me. Thanks!

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If your map is three times as big as Cyrodiil, that is a lot of space to fill. It might end up seeming rather empty with very few dungeons because you have to space them so far apart. You might want to just use the best part of your height map and make your land a bit smaller than Cyrodiil, because Cyrodiil holds a great many dungeons and cities.
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If your map is three times as big as Cyrodiil, that is a lot of space to fill. It might end up seeming rather empty with very few dungeons because you have to space them so far apart. You might want to just use the best part of your height map and make your land a bit smaller than Cyrodiil, because Cyrodiil holds a great many dungeons and cities.

 

I understand. I intend to have plenty to do. This is more a TC than a mod. Most dungeons will be spaced fairly evenly between the cities. There is a dwarven settlement high in the mountains (and I do mean high - the mountains take up roughly 1/3 of the map and are 3x as high as Cyrodill's in some parts.) There will be lots of cavernous dungeons around there. I intend lots of optional side quests as well as the main quest. There are ruins out in the plains to explore. And the cities themselves are quite large so the acutal distance between cities is not really an issue. The larges city is around 3x the size of the Imperial City. The reason I want writers is to help me come up with ideas for side quests. And to give a reason to some of the dungeons. Plus there are some fluff dungeons just for fun. But they usually will have a decent reward for exploring them. Also intened are various small settlements in the plains and forests. Thanks for the input.

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