devakm Posted August 15, 2006 Share Posted August 15, 2006 Article link: ReadMe If you're NEW to oblivion mods Introducing... New to Oblivion?Essential Help Topics & Tweaking :: Abbreviations :: [Rel or ReLz = Released Mod WiP or WiPz = Work in Progress ReQ or ReQz = Request / Required Mod / Idea The 'z' is used because the Forum Search Engine requires more then 3 characters in the search field. :: Mod Forum Etiquette :: 1. Please do not use the Mod Forum to post pointless Polls as all it does it push WiP, ReL and ReQs to the back of the forum. Please use the General Discussion area for polls. 2. If you have a question regarding a particular mod, please post your question in the original mod thread, as the mod author is the best person to answer it. - If you are having trouble finding the thread, use the search function as detailed below. 3. Please no Flaming or Trolling, Constructive Criticism is fine but remember the famous signature of Buddah: - Tis better to remain silent, and have the world assume you are a fool, than to open your mouth and remove all doubt. 4. Before Posting Please Read the Stickies at the top of the Forum. 5. Please show common courtesy while on the forum, remember that not everyones native language is english. It is better to be helpful then to flame. 6. We do not have seperate ReQ, WiP and ReL sub-forums, so please think and search before posting, we do not want to compound the problem of losing great mod work to the back of the forum. :: Searching For Help or Mods Before POSTING :: Click 'Search' Top Right Corner of Page. Type your search words in quotes "Bounty Hunter" Then select: 'Oblivion Mods' And finally select: 'Most Relevant'[/size] :: File Compression - by dev_akm :: Virtually all Oblivion mods are "compressed" into one easy to download file that is commonly referred to as a "zip" file or "archive". This makes the file smaller and keeps everything in one file. There are numerous types of these programs: .7z - opens with 7zip, PowerArchiver, WinRAR, IZArc, but not WinZip .rar - opens with 7zip, PowerArchiver, WinRAR, IZArc, but not WinZip .ace - opens with Winace, 7zip, PowerArchiver, WinRAR, IZArc, but not WinZip 7zip is favored by many mod makers because it can produce dramatically smaller files than the other formats. It's also free, open-source, and supports all of the other common formats, so if you want to cover all your bases with one download, get 7zip. Download Link: * 7zip: http://www.7-zip.org (Recommended) :: Essential Links :: READ THIS FIRST: *** Oblivion Mods FAQ *** How to find, install, make, and get help: >> View Link << *** Modding Tutorial A beginners guide by dtom *** Confused by the Wiki, try here - Oblivion Modding for Beginners: >> View Link << *** Modders Resource *** Use this in your Mod Readme: >> View Link << *** OBMM : Oblivion Mod Manager ***[/size] Take Control of Your Mods : (Solve your pink texture errors): >> View Link << Also: >> OBMM AI Guide << *** OBMM : OMOD Creation Guide*** Learn how to create omods in OBMM - by Beurban: >> View Link << *** Oblivion Tweakguide *** Fine-tune Oblivion performance: >> View Link << *** Oblivion Mod Merger *** Merge Your .esp's and Remove Conflicts: >> View Link << *** Buddah's List 'o' Links *** Complete 7300+ Mod List with Links: >> View Link << *** Buddahs List 'o' Links ONLINE by wz *** Complete 7300+ ONLINE Mod List with Links: >> View Link << *** TES Wiki *** How Do I Get Started Making Mods? Im Stuck: Textures/Meshes/Scripting etc: >> View Link << *** Optimising Oblivion *** Fine-tune Oblivion - Must have Mod Info: >> View Link << *** Oblivion Mod Wiki *** One of the most complete mod databases around: >> View Link << *** A's list of recommended mods *** One of the most complete mod lists around: >> View Link << *** Fake/Malicious Mods Info *** Do you suspect a mod of adding fake or malicious content?: >> View Link << ::Conflicts Explained :: Dev_Akm - "It's inevitable that the more mods you use, the greater the chances some of them will clash. While mods that address different areas of the game are, for the most part, clearly compatible it's not so simple for mods of similar intentions, due to the way the game handles its data structures. For example, if you want to use "Oscuro's Oblivion Overhaul" but prefer a different rate of skill levelling as provided by the "Level Rates Modified" mod - how does Oblivion handle the conflict? Quite simply actually - the last mod loaded takes precedence. So if you did want to use the skill rates that "Level Rates Modified" provides, simply ensure it's loaded after Oscuro's. And how do you do this? Download and use OBMM" * You can ignore any Minor and Very Minor Conflicts, Major Conflicts need to have their Load Order specified in OBMM, or ask in the Mod's Official Thread regarding the conflict, to confirm a course of action. Conflict Detector Results:This demonstrates a 'Minor' conflict where both mods edit the same cell, but because they dont edit the same object in that cell, it is not game-breaking. Generally Minor Conflicts can be ignored or load order set to ensure priority.[realisticwounding.esp] (unparented) - ActiveEDID 'ICMarketDistrictFirstEdition' of record type CELL conflicts with 3 other plugins. Sunlit Interiors 1.31.esp(Record type: CELL) (Unparented) (Inactive) This demonstrates a 'Major' conflict, but even though it is classed as a major conflict it is not game-breaking, all that is needed is to understand that which ever mod loads 'last' will take priority. In this particular case it is simply which Magic Script Effect Icon will show. Generally Major conflicts will require you to adjust the load order, or seek advice about the details to ensure it it not game-breaking.[realisticwounding.esp] (unparented) - ActiveEDID 'SEFF' of record type MGEF conflicts with 2 other plugins. The Complete Ranger.esp(Record type: MGEF) (Unparented) (Inactive) This demonstrates a 'Very Minor' conflict, this is one of the most common Very Minor conflicts. NO Very Minor conflicts are game-breaking.[realisticwounding.esp] (unparented) - ActiveEDID 'Tamriel' of record type WRLD conflicts with 28 other plugins. Window Entrances-Anvil.esp(Record type: WRLD) (Unparented) (Inactive) These Conflicts are purely as examples they do not represent real conflicts. If you have further conflict questions please post them in this thread - addikt :: Nvidia Video Driver Install Process ::Latest Nvidia Driver Version Released: 91.31 > Goto Guru3D Nvidia 91.38 XP64bit Download Page < or > Goto Guru3D Nvidia 91.38 XP32bit Download page < 1) Uninstall Drivers via Control PanelRestart Computer2) Download and use Driver Cleaner: http://www.drivercleaner.net/ to ensure you uninstall all the reference files.Defragment your hard driveRestart Computer3) Install New DriversRestart ComputerDefragment your hard drive4) Setup drivers via Koroush Ghazis Tweakguide: http://www.tweakguides.com/NVFORCE_1.htmlNote: It is recommended you defragment your hard drive every time you install or uninstall software to ensure a clean running computer, if you havent done it for a while it could take up to an hour or so, if you do it on a regular basis it will take around 15 minutes. I also use Ad-Aware, Spybot, Xoftspy, The Cleaner and AVG Anti Spware / Virus software to keep my computer in top running condition. :: addiktives 'Essential' Oblivion INI Tweaking Revision 1.0 ::Compiled and Tested since Oblivions ReleaseThis is a list of essential INI tweaks I use and have compiled and tested since Oblivion was released. Why have I created this? Because there seems to be a lot of misinformation floating around about which changes are 'essential'. In my opinion 'less' is 'better'.These Tweaks are designed to give you Optimal Visual Quality AND FPS on Medium to High Performance Computers. My SpecificationsAMD Athlon 64 3700+ 2.2GhzASUS A8N32-SLI Deluxe Motherboard2Gb Corsair 3500XML Pro RAMXFX Force Nvidia 7800GTX 512Mb Video CardWestern Digital Sata2 250Gb HarddriveCreative XFI 24bit Extreme Music Sound CardWindows XP Pro 64bit Edition First of All:On Oblivion Start-Up, Allow the Video Auto-Setup: At the Launcher window go to OptionsCheck your resolution settingCheck Antialiasing is 'off'Check mode is 'Fullscreen' and Vsync is 'off'Check HDR is 'on'Check all Distant Rendering is 'on' addiktives in-game Shadow Settings: > View Shadow Options Screenshot < Your Oblivion.ini file is located in My Documents > My Games > OblivionPLEASE Create a Backup of your Oblivion.ini File.You can use the 'Find' option in Notepad to find and edit the settings.BUT to easily make changes to your ini file, download and install Tweak Oblivion by Faw *** Tweak Oblivion by Faw ***Modify Your INI File, Configure wz Inventory: >> View Link << General Changes:[General] Performance TweakiPreloadSizeLimit = 26214400 (Default)For 1Gb of RAM Change to:iPreloadSizeLimit = 104857600For 1.5Gb of RAM Change to:iPreloadSizeLimit = 140851220For 2Gb of RAM Change to:iPreloadSizeLimit = 209715200 [General] Performance TweakbUseThreadedBlood = 0 (Default)Change to:bUseThreadedBlood = 1 [General] Performance TweakbUseThreadedMorpher= 0 (Default)Change to:bUseThreadedMorpher = 1 [General] Performance TweakbUseThreadedTempEffects = 0 (Default)Change to:bUseThreadedTempEffects = 1 [General] Performance TweakbUseThreadedParticleSystem = 0 (Default)Change to:bUseThreadedParticleSystem = 1 [General] Remove Invisible BordersbBorderRegionsEnabled = 1 (Default)Change to:bBorderRegionsEnabled = 0 [interface] Camera Zoom During NPC ConversationsfDlgFocus = 2.1000 (Default)Change to:fDlgFocus = 3.5000 Prevents Ultra Zoom In Graphics Changes 01:[General] Extend Texture LOD BlocksuGridsToLoad = 5 (Default)uGridsToLoad = 5 (Recommended)Or:uGridsToLoad = 7 (Not Recommended due to FPS loss, water glitch and 'jump bug') [General] uGrid MemoryuInterior Cell Buffer = 3 (Default)For 1Gb of RAM Change to:uInterior Cell Buffer = 6For 1.5Gb of RAM Change to:uInterior Cell Buffer = 9For 2Gb of RAM Change to:uInterior Cell Buffer = 12 [General] uGrid Memory These settings will automatically change if you modify uGridsToLoaduExterior Cell Buffer = 36 (Default)For 1Gb of RAM Change to:uExterior Cell Buffer = 36For 1.5Gb of RAM Change to:uExterior Cell Buffer = 64For 2Gb of RAM Change to:uExterior Cell Buffer = 72 [Water] Smoother Water SurfaceuSurfaceFPS = 12 (Default)Change to:uSurfaceFPS = 15 Graphics Changes 02 Suitable for 7800 series Nvidia Cards or Higher[Display] Graphics TweakbHighQuality20Lighting = 0 (Default)Change to:bHighQuality20Lighting = 1 [Display] Graphics TweakbAllow30Shaders = 0 (Default)Change to:bAllow30Shaders = 1 Additional Changes:[Pathfinding] Performance TweakbUseBackgroundPathing = 0 (Default) * May need to be addedChange to:bUseBackgroundPathing = 1 * May need to be added [GamePlay] Speeds up loading times entering interiorsbSaveOnInteriorExteriorSwitch = 1 (Default)Change to:bSaveOnInteriorExteriorSwitch = 0 [LoadingBar] Speed up Loading Bar Update TimeiMoveBarWaitingMilliseconds=10 (Default)Change to:iMoveBarWaitingMilliseconds=2&iMoveBarChaseMilliseconds=100 (Default)Change to:iMoveBarChaseMilliseconds=10&iMoveBarMaxMilliseconds=2500 (Default)Change to:iMoveBarMaxMilliseconds=2000 [backgroundLoad] Performance TweakbBackgroundLoadLipFiles = 0 (Default)Change to:bBackgroundLoadLipFiles = 1 [backgroundLoad] Performance TweakbLoadBackgroundFaceGen = 0 (Default)Change to:bLoadBackgroundFaceGen = 1 [backgroundLoad] Performance TweakbUseMultiThreadedFaceGen = 0 (Default)Change to:bUseMultiThreadedFaceGen = 1 [backgroundLoad] Performance TweakbUseMultiThreadedTrees = 0 (Default)Change to:bUseMultiThreadedTrees = 1 [backgroundLoad] Performance TweakbCloneModelsInBackground = 0 (Default)Change to:bCloneModelsInBackground = 1 [Grass] Reduce Grass Density I Recommend using 'ShortGrass by Slig'iMinGrassSize = 80 (Default)Change to:iMinGrassSize = 160 (Try higher values for lower spec'd machines or if you're using mmmp1ds LowPolyGrass change it to 100 for maximum density without FPS loss) [blurShaderHDRInterior] Reduce blinding effect on objects and NPC'sfBrightScale = 2.2500 (Default)Change to:fBrightScale = 0.2500&fBrightRadius = 7.0000 (Default)Change to:fBrightScale = 3.5000 [blurShaderHDR] Reduce blinding effect on objects and NPC'sfBrightScale = 1.5000 (Default)Change to:fBrightScale = 0.5000&fBrightRadius = 4.0000 (Default)Change to:fBrightScale = 3.0000 Optional Changes For Multi-Threading:[OPENMP]iThreads = 3 (Default)Change to:iThreads = 30 [OPENMP]iOpenMPLevel = 10 (Default)Change to:iOpenMPLevel = 30 Optional Blood Tweaks: These are not recommended as they can reduce your FPS[Display]fDecalLifetime = 10.0000Change to:fDecalLifetime = 30.0000 small FPS hit[Display]iMaxDecalsPerFrame = 10Change to:iMaxDecalsPerFrame = 30 large FPS hit IMPORTANT FOR MODDERS - by Rancen Go to MyGames > Oblivion > ConstructionSet.ini And change the following settings: bForceCheckOutOnRefFix=1bFixPersistenceOnRefInit=1bFixBadLocRefsOnInit=1 This automatically fixes a number of bugs after editing. Summary: These are not major changes, just small and subtle. My specs are above to compare your system. Currently I have a constant FPS of 30 in Exterior Cells and 60+ in Interior Cells. If you have further questions please PM me, or email [email protected] Thanks, addikt Disclaimer: This is a Work In Progress - I am by no means an expert on these subjects, just trying to bring to light what I have discovered on the forum. If there is information here that you believe to be incorrect please PM me and let me know. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.