shadowofneberu Posted November 4, 2010 Author Share Posted November 4, 2010 anyone who's downloaded this able to confirm some issues with the armor textures, i've had one report that the raiders are just invisible, which sounds more like someone just didnt know how to install the mod properly, but then i got a message about some or all of the non vanilla textures coming in something like this: Data error in textures\kelso\shattered claw\metalarmors\metalm.dds. I've had no such problems myself so im guessing whatever it is is a problem with how i exported or packed my file. Link to comment Share on other sites More sharing options...
CarlBratananadalewski Posted November 5, 2010 Share Posted November 5, 2010 it was all fine for me... Link to comment Share on other sites More sharing options...
shadowofneberu Posted November 5, 2010 Author Share Posted November 5, 2010 wierd, i guess just the usual people not installing mods correctlymaybe archive invalidation or vista programs folder issues. Link to comment Share on other sites More sharing options...
justin1111101 Posted December 5, 2010 Share Posted December 5, 2010 Hey I'm looking to join a FNV mod team - need any help on this? Link to comment Share on other sites More sharing options...
adman85 Posted December 5, 2010 Share Posted December 5, 2010 Looks awesome, always nice to have a big desert to explore, somewhere to go and waste your built up ammunition and find some loots.One request.Please throw some tribals in there (either friendly or unfriendly, or both).. Where are they in NV? I have yet to see one NPC labeled "tribal" and yet the place was apparently founded by them a couple of years ago.. Not to mention caesars legion is made up of 86 tribes or whatever.. Geez,, am I the only one?The problem there is they'd need new voices.. But you can do it man! I believe in you! For the sake of classic fallout! And if it comes down to placing every npc by hand, send me a message, I'm good at menial tasks like that, and i've placed people down in the geck before (yay something i actually know how to do) so it's not that new to me. Link to comment Share on other sites More sharing options...
Interfer0 Posted December 5, 2010 Share Posted December 5, 2010 I had that problem with my world space. Try this Once all of your textures have been extracted and converted, run the Generate Objects command. The editor will place the generated textures in your Source\Textures TGA\landscape\LOD\(directory named as your worldspace) directory. Copy the generated textures to the corresponding Data\Textures\Landscape\LOD\ folder. (If you do not remember to place your generated object textures here, objects will render in-game with purple textures.) Link to comment Share on other sites More sharing options...
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