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New Items don't show up in game.


FutureVisions

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Hi.

I made a mod that adds new items to the game but for some reason they just don't show up in game. One of the Items is scripted to add itself automatically to the player's inv but it doesn't. And even if I try to add it through the console it says the Object ID wasn't found.

Back in GECK I can reopen the file and everything is still there. I've checked that the esp, meshes and textures are all in the correct places and my mod only uses FNV.esm as a master. Im not sure what might be wrong.

 

Does anybody have a suggestion?

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Are you sure your loading the data file (.ESP) when you load the game? It may seem obvious, just making sure you aren't overlooking it..... not that I know from experience or anything :whistling:

 

I was almost certain that the first reply would be what you just suggested, lol. ;D

But no, I'm sure its loaded into FNVMM. And I've even remade the mod from scratch but the game still doesn't recognize the new formID's. :wallbash:

 

Edit: Well I found out that placing my item in an interior cell will make the game crash when I try to load that cell. Also as a side note Im using a mesh and a texture for the object made by another modder but im not sure if a problem with these could cause an item to not appear at all ingame.

Re edit: No the meshes and textures are not the problem. Tried with different ones same problem. I'm guessing it might be something with the actual objects themselves but I have no idea what it might be because they appear fine in geck >:(

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OK so here's the sum up: I have no problem with editing the vanilla items or even new items from other mods, I can also add those to the game without any problem but everytime I create a new item, the game doesn't recognize it.

I have no problems ingame with new items added by other mods so I'm really stuck on this one.

If someone wants to take a look at the file itself to run some testing just let me know.

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