Ruadhan2300 Posted November 2, 2010 Share Posted November 2, 2010 Basically, I'm trying to make a system akin to the gate to tenpenny tower, or the bridge at Rivet City.I'm making an entrance gate to my own community which has an intercom outside which must be activated in order to open the door.so far, I've got the intercom to give the dialog I want, but I'm not sure how to make it activate the door. the door is a straightforward Door entity with a persistant reference.my current script for the dialog-ending is: V105Maindoor03.Activate but it doesn't seem to do anything.Help? Link to comment Share on other sites More sharing options...
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