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[WIP] MERP & Blade


Maegfaer

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Hello all! I am Maegfaer, the Scripting Overseer of the Middle Earth Roleplaying Project, also known as MERP.

 

The last few months, some of us (mainly 'Middle Earth's Bane' and me) have been working on developing a combat overhaul that is greatly inspired by Mount & Blade combat, simply because most of us believe it is the best medieval combat simulator ever. MERP & Blade will both be integrated in MERP and be released as a standalone mod for vanilla Oblivion. MERP & Blade is considered to be in early BETA!

 

What we created up until now:

 


  •  
  • Collision-based attacks
  • Four attack directions with animations (overhead strike, left-right swing, right-left swing, and thrust)
  • Blocking animations for those direction, also with collision detection
  • UI arrows to indicate your attack directions based on mouse movement
  • "Preparing" of attacks by holding the LMB.
  • "Feinting" attacks by tapping the RMB while preparing an attack and changing your direction
  • A crude stagger animation as a place holder
  • Possibility to hit multiple enemies in one strike

 

Click here to watch a demonstration video!

 

Nothing in the video is considered finished, and is more a proof of concept than a preview! The video has some bugs and glitches. In general, the FPS is very low because of Fraps recording, which makes the animations seem choppy. Ingame they are a lot smoother. The overhead strike anim is bugged, and doesn't end properly. Most of the animations don't have a smooth transition back to the idle animation, and some also lack a smooth initial transition. The stagger animation is a place holder and looks a bit weird. Again, this is early beta.

 

For now, we don't release the mod to the public. Open BETA could come within a few months. This topic serves as a medium to keep you all updated on our progress, to ask you for advice, to allow you to give suggestions for improvement, and possibly for you to offer assistance. (We could certainly use another skilled animator with enough spare time!)

 

Ask as much questions as you want, and suggest as many ideas as you want, because we will certainly take them in consideration. This thread will be closely read and maintained. You can also visit and post at our forums, we like having fellow modders and fans around!

 

 

 

*This post is bound to be updated with more info in the near future*

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