agnosgnosia Posted February 14, 2015 Share Posted February 14, 2015 There are 2 features that would I would like more than others. a) allows players to stealth kill from the frontb) provides for more stealth kill animations. I'm thinking maybe a randomly generated number could used to pick from a list of animations that would make sense for the direction the player is facing when the attack is initiated. So for example, they would do the gut stabbing animation when the enemy has LOS of the player. Secondarily, I think it would be kinda cool if you could do a sort of double take down. To make it balanced, perhaps both enemies can't have LOS of the player. When you go to do the backstab or whatever, if another enemy is near, it would do a kill animation with the bow and arrow. Not sure how complicated that would be to make. I would also be interested in setting up a skype session to learn what you're doing and how you're doing it so I can understand how to implement this in papyrus. I've been toying around with reading about papyrus and would be glad to learn how to make this. Link to comment Share on other sites More sharing options...
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