Elizinator Posted November 3, 2010 Share Posted November 3, 2010 in fact, this was a 2-part problem, half of which has been fixed. the first was that Enhanced Economy cause crashes upon entering any exterior cell. with it disabled, i can run around outside with impunity. its the transition that causes the problem. Half of the doors in the game - almost universally merchant doors. i can enter and leave my own house and guildhalls without difficulty, as with Oblivion gates, caves, ayleid ruins, and custom shops set outside (Romuska shop, for example). However, attempting to enter shops, particularly in the imperial city, causes crashes. another problem, linked i believe, is that opening chests in the IC does the same. in fact, even pointing the cursor at them causes some error somewhere that makes it impossible to load, save, or even QUIT via the esc menu. nor does streamsave/quicksave/quickload work in these situations. only ctrl+alt+del does =/ anyone have a similar problem? id love to post my load order, but im not sure how to do that as a s"spoiler" so that you dont all die from wall of text crit =/ EDIT: screwwit, ill attach a .txt Link to comment Share on other sites More sharing options...
Shadowfen Posted November 3, 2010 Share Posted November 3, 2010 in fact, this was a 2-part problem, half of which has been fixed. the first was that Enhanced Economy cause crashes upon entering any exterior cell. with it disabled, i can run around outside with impunity. its the transition that causes the problem. Half of the doors in the game - almost universally merchant doors. i can enter and leave my own house and guildhalls without difficulty, as with Oblivion gates, caves, ayleid ruins, and custom shops set outside (Romuska shop, for example). However, attempting to enter shops, particularly in the imperial city, causes crashes. another problem, linked i believe, is that opening chests in the IC does the same. in fact, even pointing the cursor at them causes some error somewhere that makes it impossible to load, save, or even QUIT via the esc menu. nor does streamsave/quicksave/quickload work in these situations. only ctrl+alt+del does =/ anyone have a similar problem? id love to post my load order, but im not sure how to do that as a s"spoiler" so that you dont all die from wall of text crit =/ EDIT: screwwit, ill attach a .txt Don't know if this has anything to do with it, but you have a delinquent master notation in your load order listing: * A1 Bashed Patch, 0.esp * Delinquent Master: Ahtata Arquamer spike4hair.esp Link to comment Share on other sites More sharing options...
Elizinator Posted November 3, 2010 Author Share Posted November 3, 2010 yeah, not sure what thats about . . . seeing as how that mod is most definitely enabled, and the mod itself doesn't list any masters at all . . . having disabled it, and rebuilt the patch, it was re-enabled, despite that it was not in the merged or leveled lists section. so i had to manually delete the .esp =/ i know i get this somewhere to fix an argonian problem i was having. their skin was always a freakishly small bitmap, so they looked terrible. this fixed it, but replaced all argonians with aquamer. the actual AQUAMER .esp appears to be nowhere, which explains the delinquent master thing, though i have no idea where it went, or where i put the original .zip backup. its not in the usual place =/ Link to comment Share on other sites More sharing options...
Elizinator Posted November 3, 2010 Author Share Posted November 3, 2010 yeah, not sure what thats about . . . seeing as how that mod is most definitely enabled, and the mod itself doesn't list any masters at all . . . having disabled it, and rebuilt the patch, it was re-enabled, despite that it was not in the merged or leveled lists section. so i had to manually delete the .esp =/ i know i get this somewhere to fix an argonian problem i was having. their skin was always a freakishly small bitmap, so they looked terrible. this fixed it, but replaced all argonians with aquamer. the actual AQUAMER .esp appears to be nowhere, which explains the delinquent master thing, though i have no idea where it went, or where i put the original .zip backup. its not in the usual place =/ only effect that had was making argonians into argonians again. crashes are the same. btw, i notice another piece of data that might be useful. when running around the market district, i notice a *huge* fps hit, and sometimes an "error ding". this happens in other areas also, occasionally accompanied by a spontaneous CTD Link to comment Share on other sites More sharing options...
Elizinator Posted November 3, 2010 Author Share Posted November 3, 2010 ugh. that was awesome. and by awesome, i mean something very near to the opposite. a discovered i wasnt using the QTP3/UOP3.2 compatibility patch. which caused my game to crash upon loading =/ after getting that to work again, i decided to get draconian, and disabled close to 80 mods. that seems to have done it, actually! i not longer get crashes in IC. except i no longer want to go to IC, seeing as how there is nothing neat to buy there >_> Link to comment Share on other sites More sharing options...
Recommended Posts