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Is there a better tutorial for mesh editing then this?


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Posted
  On 11/3/2010 at 9:34 PM, Nolanoth said:

OK it's a FO 3 tutorial that well might fork for New Vegas:

 

http://www.fallout3nexus.com/articles/article.php?id=274

 

But hell I have no idea what's the guy talking about sometimes like - meatcaps??

 

So is there some better tutorial on how to do a quick edit? I can modify armors in blender, but later importing them to the game is more of a problem.

 

So I'm hoping someone knows a better way to do this stuff.

 

Hmm oblivion is there no tutorial for Blender + Vegas? I think I get the NifSkope part because I use it, but...

 

"3dsmax:

-Create and skin armor to the oblivion skeleton"

 

??

 

Can't I just like modify some armor's mesh in blender and import it somehow to FO NV without all the complications?

Posted
Well before we get there whats the problem your currently experiencing? Screenshots are your best friend.
Posted

Hmm well I loked at this tutorial (extremely basic):

 

 

I simply copied a peace of the armor (before the wrists) from Reinforced Combat Armor MK II to Reinforced Combat Armor MK I and when I run GECK it just crashes. I can't post a screenshot because I'm running a Polish version of XP so there's no way people could translate it.

 

Anyway here's the file:

 

http://www.fileimport.com/2jjmnqo7g9c2/mark1combat.nif.html

Posted
People have told me you can add armors in straight from export but It doesn't work for me so I still use that copy/paste method.
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