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[request] new blueprints to create weapon upgrades


Projeqt

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Item("Craftplan_DevExcalibour", CategoryType_Collectable) //rename this
{
Name("&Craftplan_DevExcalibour_N&"); //this will try to name the thing ingame, using the localisation file.
Description("&Craftplan_DevExcalibour_D&"); //this is the description also in the localisation file.
ItemType(ItemType_CraftPlan); // ignore this
Price(200000); //buy price without modifiers
Mesh("blueprint.msh"); //this is the 3d model, it is not used.
Skin("default_hl"); // ignore this
RequiredItem("Craft_Electronics", 5); // this is the requirements to build it, the number afterwards is the amount required
RequiredItem("Craft_MetalScrap", 10); //same as above
RequiredItem("Craft_PlasticTube", 10); //same as above
RequiredItem("Craft_PrimeTissue", 1); //same as above
RequiredItem("Craft_TinCan", 10); //same as above
RequiredItem("Craft_Alcohol", 10); //same as above
Color(Color_Orange); //Tier
CraftedItem("DevCraftExcalibour", 1); //this is the item you get when you craft using this recipe
CraftplanType("Weapon"); //Crafting class
HudIcon("blueprint_b"); //this is the 2d texture used in the shop.
}

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