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Cant Load or create new game


maynard3747

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okay, so i have wyrebash 287 the stable boss, and 2.5.2 python, and i will post my lists below, but i have rebuilt the patch after marking all of them mergable and updated NPC levels. my load order is according to the newest masterlist, and i am using OBSE 18, i was wondering could this be conflicting with the AFC that needs obse 15? i get all the way to the load screen and then quickly CTD. i am really running out of sanity, i did the BSA redirection and archive invalidation then BSA Alteration and try to launch OBSE and it works it seems right, but i cant even start a new game. i thought it might be the oblivion.ini but i deleted that one and the renderinfo and i got a new renderinfo which reads

 

Renderer Device Information:

NVIDIA GeForce 9600M GT

nvd3dum.dll

RenderPath : BSSM_SV_2_A

PSversion : 300

VSversion : 300

VStarget : vs_2_0

PStarget : ps_2_a

PS2xtarget : ps_2_a

maxPS20inst : 512

3.0 Shaders : yes

Image space effects : yes

Nonpowerof2textures : yes

FP16ARGB blending : yes

FP16ARGB filtering : yes

High dynamic range : yes

Bloom lighting : no

Refraction : yes

2.0 hair : yes

SLI mode : no

Water shader : yes

Water reflections : yes

Water displacement : yes

Water high res : yes

Multisample Type : 0

Shader Package : 13

 

i dont know what any of this means i just hope it is all good.

 

then the new INI formed and still CTD.

 

here is my load order

 

Oblivion.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

TamrielTravellers.esm

FCOM_Convergence.esm

Armamentarium.esm

Artifacts.esm

AFC v2 Core.esm

A_Bloody_Mess.esm

CM Partners.esm

HorseCombatMaster.esm

Unofficial Oblivion Patch.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

Francesco's Optional Chance of Stronger Bosses.esp

Francesco's Optional Chance of Stronger Enemies.esp

Francesco's Optional Chance of More Enemies.esp

Francesco's Optional Leveled Guards.esp

FCOM_FrancescosNamedBosses.esp

Fran Armor Add-on.esp

AFC v2 Combat Moves.esp

AFC v2 Damage Text.esp

AFC v2 Locational Damage.esp

Book Collection.esp

Streamline 3.1.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

Adonnays Classical Weaponry.esp

AoC Armoury of Conan.esp

Aragorns Royal Gear.esp

Bloodeus'UniqueStuff.esp

Blades Ceremonial Armour.esp

BodMod.esp

Hell'sExecutioner.esp

NexonsArmoryENG.esp

Nicoroshi Creations DW heavy.esp

ROHJ2.esp

Wyverex's - Runes by DJ.esp

Slof's Horses Base.esp

Slof's Extra Horses.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

ExnemRuneskulls.esp

Bob's Armory Oblivion.esp

FCOM_BobsArmory.esp

Loth's Blunt Weapons for Npcs.esp

Oblivion WarCry EV.esp

FCOM_WarCry.esp

Oscuro's_Oblivion_Overhaul.esp

OOO-Map_Markers_Stock.esp

ArmamentariumArtifacts.esp

FCOM_Convergence.esp

FCOM_RealSwords.esp

Mart's Monster Mod - Gems & Gem Dust.esp

Mart's Monster Mod - Hunting & Crafting.esp

TamrielTravellers4OOO.esp

FCOM_MoreRandomSpawns.esp

FCOM_MoreRandomItems.esp

T.I.E4MODS.esp

TIE In.esp

TIE In - FCOM Convergence.esp

300_Artifacts.esp

Artifacts.esp

Dalls_Merchant.esp

Gift of Kynareth.esp

Apachii_Heroes_Store.esp

DLCBattlehornCastle.esp

DLCBattlehornCastle - Unofficial Patch.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

Mighty Umbra.esp

xuldarkforest.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp

xulBravilBarrowfields.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV_withoutWheat.esp

xulPantherRiver.esp

xulRiverEthe.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

xulAspenWood.esp

xulSkingradOutskirts.esp

xulSnowdale.esp

Harvest [Flora].esp

Harvest [Flora] - DLCFrostcrag.esp

Bag of Holding.esp

Bloody_Mess - Bloody_Fights.esp

Visual Health Indication.esp

P1DkeyChain.esp

SupremeMagicka.esp

SM_ShiveringIsles.esp

MidasSpells.esp

Deadly Reflex 5 - Timed block and 1.5x damage.esp

DeadlyReflex 5 - Combat Moves.esp

Oblivion XP.esp

tkHairPack01.esp

Ancient Elven Sorcerer - EV.esp

CM Partners.esp

CM Partners Special NPCs.esp

CM Partners NPC.esp

CM Partners More NPCs.esp

CM Partners Marker NPCs.esp

CM Partners Extra NPCs.esp

CM Faramir.esp

CM Frodo.esp

CM Legolas.esp

Bashed Patch, 0.esp

AragornCM.esp

KohdiScimitar.esp

A Black Rebellion.esp

Crusader Commander Armor.esp

DAAragorn.esp

 

i read the boss log and i cant figure out what is wrong. I will post if needed but i wont right now to save room its already long.

 

any advice? it was working just fine then all the sudden my check in wryebash is red next to the saves....HELP please?

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Well your last sentence tells me that you're missing a mod, most likely missing a master since the crash is so early. In Wrye Bash anytime it's red beside your save that means a mod has been removed from the list. And that makes sense. A crash this early, before you can even get in game, usually means missing master. So my question is what have you changed recently? Something has changed, something has been removed.

 

You posted more than enough information to start, that's appreciated. But really all we can do is try and find the missing master. Wrye Bash will tell you if you're missing a master after running BOSS. You should post your Load Order from Wrye Bash and look over your BOSS.log file. You can post your LO from Wrye Bash by right clicking the File header at the top then select List Mods. Copy and Paste ALL of that here to the forums. It will put the information in spoiler tags to save space. You can do that yourself also to save space.

 

To use spoiler tags use the following ["spoiler"]["/spoiler"] but without the quotes.

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ok, i got the masters that were missing and posted my ooad order in the attachment, i still cant seem to load or create new, i rebuilt patch and i had the options of reweight potions staffs off, i have wyrebash 287 do i need to update it? python 2.5.2 do i need to update that? and obmm isnt the extended version. i read up on the updates and there seems to be lots of problems so i didnt update them i hope that is not conflicting with the mod process.
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crap it didnt seem to attach so i will just paste it -/ sorry for the space

 

 

-----------------------------------------------------------

Better Oblivion Sorting Software Load Order Utility

 

© Random007 & the BOSS development team, 2009-2010

Some rights reserved.

CC Attribution-Noncommercial-No Derivative Works 3.0

http://creativecommons.org/licenses/by-nc-nd/3.0/

v1.51 (2 April 2010)

-----------------------------------------------------------

 

Master .ESM date: Mon Jan 01 23:22:08 2001

FCOM detected.

OOO detected.

Better Cities not detected.

 

 

------------------------------------

Recognised and re-ordered mod files:

------------------------------------

 

Oblivion.esm

. Note: Masterlist Information: $Revision: 1673 $, $Date: 2010-10-16 10:59:31 +0100 (Sat, 16 Oct 2010) $, $LastChangedBy: WrinklyNinja1 $

 

Francesco's Leveled Creatures-Items Mod.esm

. Bashed Patch tag suggestion: {{BASH:Invent, Delev, Relev, Actors.AIData,Actors.Stats, Stats}}

 

Francesco's Optional New Items Add-On.esm

 

Oscuro's_Oblivion_Overhaul.esm

. Bashed Patch tag suggestion: {{BASH:Actors.Spells,Graphics,Invent,Scripts,Stats,Relations}}

 

Mart's Monster Mod.esm

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Spells,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

TamrielTravellers.esm

 

FCOM_Convergence.esm

. Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}}

 

Armamentarium.esm

. Bashed Patch tag suggestion: {{BASH:Relev}}

 

Artifacts.esm

 

AFC v2 Core.esm

 

A_Bloody_Mess.esm

 

CM Partners.esm

 

HorseCombatMaster.esm

 

Unofficial Oblivion Patch.esp

. Note: Use Standalone MOBS if using Frans or FCOM. The standalone version can be found here: http://www.tesnexus.com/downloads/file.php?id=28537

. Note: Recommend installing UOP Supplemental for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Music,C.Name,C.Owner,Creatures.Blood,Delev,Factions,Invent,Names,Relations,Relev,Scripts,Stats}} and remove the C.Water tag (only exist in older version).

 

DLCShiveringIsles.esp

 

Unofficial Shivering Isles Patch.esp

. Note: Remember to use the 'MOBS' version when using Francesco's and FCOM.

. Note: Newest MOBS and non-MOBS versions have the same name.

. Note: Alternatively, consider using the standalone MOBS/OMOBS mods together with the non-MOBS patch.

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Delev,Factions,Invent,Names,Relev,Scripts,Stats,Relations}}

 

Francesco's Optional Chance of Stronger Bosses.esp

 

Francesco's Optional Chance of Stronger Enemies.esp

 

Francesco's Optional Chance of More Enemies.esp

 

Francesco's Optional Leveled Guards.esp

. Requires: Shivering Isles expansion.

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.Stats}}

 

FCOM_Francescos.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

 

FCOM_FrancescosItemsAddOn.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

. Requires: Francesco's supplementary addon package.

 

FCOM_FrancescosNamedBosses.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

 

Fran Armor Add-on.esp

. Bashed Patch tag suggestion: {{BASH:Invent}}

. Requires: FCOM_UnofficialFranArmorAddon.esp

. Requires: the meshes from 'Bonemold Helmet' and 'Cryos Ordinator Indoril Armor' mods, but not the ESPs.

. Requires: Francesco's Leveled Creatures-Items 4.5b.

 

PCSoundSarevok.esp

 

AFC v2 Combo Chains.esp

 

AFC v2 Combat Moves.esp

 

AFC v2 Damage Text.esp

 

AFC v2 Locational Damage.esp

 

Book Collection.esp

 

Streamline 3.1.esp

 

DLCHorseArmor.esp

. Bashed Patch tag suggestion: {{BASH:Scripts}}

 

DLCHorseArmor - Unofficial Patch.esp

. Bashed Patch tag suggestion: {{BASH:C.Owner}}

 

DLCOrrery.esp

. Bashed Patch tag suggestion: {{BASH:Actors.AIPackages}}

 

DLCOrrery - Unofficial Patch.esp

 

DLCVileLair.esp

 

DLCVileLair - Unofficial Patch.esp

. Bashed Patch tag suggestion: {{BASH:Graphics}}

 

DLCMehrunesRazor.esp

 

DLCMehrunesRazor - Unofficial Patch.esp

 

DLCSpellTomes.esp

. Bashed Patch tag suggestion: {{BASH:Relev}}

 

DLCSpellTomes - Unofficial Patch.esp

. Conflicts with: 'CDM-CGO Compatibility plugins'.

 

MaleBodyReplacerV4.esp

. Bashed Patch tag suggestion: {{BASH:Body-M}}

 

Adonnays Classical Weaponry.esp

 

AoC Armoury of Conan.esp

 

Aragorns Royal Gear.esp

 

Bloodeus'UniqueStuff.esp

 

Blades Ceremonial Armour.esp

. Bashed Patch tag suggestion: {{BASH:Graphics}} if using overhaul mods.

 

BodMod.esp

 

Hell'sExecutioner.esp

 

NexonsArmoryENG.esp

 

Nicoroshi Creations DW heavy.esp

 

ROHJ2.esp

 

RTFemaleReplacerV12.esp

. Bashed Patch tag suggestion: {{BASH:Graphics}} - De-activate

 

Wyverex's - Runes by DJ.esp

 

Slof's Horses Base.esp

. Bashed Patch tag suggestion: {{BASH:Graphics}}

 

Slof's Extra Horses.esp

. Bashed Patch tag suggestion: {{BASH:Graphics}}

 

DLCThievesDen.esp

. Bashed Patch tag suggestion: {{BASH:C.Name,C.Light,Actors.ACBS,Actors.AIPackages,Actors.Stats}}

 

DLCThievesDen - Unofficial Patch.esp

. Bashed Patch tag suggestion: {{BASH:C.Light,C.Name,C.Music}}

 

ExnemRuneskulls.esp

. Requires: 'FCOM_ExnemRuneskulls.esp'.

. Note: Not need if use Mart's Monster Mod - Diverse Runeskulls*.esp

 

FCOM_ExnemRuneskulls.esp

. Requires: 'ExnemRuneskulls.esp'.

. Note: Not need if use Mart's Monster Mod - Diverse Runeskulls*.esp

 

Bob's Armory Oblivion.esp

. Requires: 'FCOM_BobsArmory.esp'.

 

FCOM_BobsArmory.esp

. Requires: 'Bob's Armory Oblivion.esp'.

 

Loth's Blunt Weapons for NPCs.esp

. Requires: 'FCOM_LothsBluntWeapons.esp'.

 

Oblivion WarCry EV.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.DeathItem,Actors.Stats,Delev,Graphics,Invent,Relev,Stats}}

. Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.

 

FCOM_WarCry.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Relev,Stats}}

. Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.

 

Oscuro's_Oblivion_Overhaul.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.Spells,Actors.Stats,Delev,Factions,Graphics,Invent,Names,R.ChangeSpells,Relations,Relev,Scripts,Stats}}

 

OOO-Map_Markers_Stock.esp

. OOO Specific Note: Not use with FULL version of OOO, included.

 

ArmamentariumArtifacts.esp

 

FCOM_Convergence.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackagesForceAdd,Actors.CombatStyle,Actors.DeathItem,Actors.Spells,Actors.SpellsForceAdd,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

FCOM_EntropicOrderRebalance.esp

 

FCOM_EntropicOrderHardcore.esp

 

FCOM_RealSwords.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Relev}}

 

Mart's Monster Mod - Gems & Gem Dust.esp

 

Mart's Monster Mod - Hunting & Crafting.esp

. Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats}}

 

TamrielTravellerAdvScript.esp

 

TamrielTravellers4OOO.esp

. Requires: 'FCOM_TamrielTravelers.esp'.

 

TamrielTravellersItemsNPC.esp

. Bashed Patch tag suggestion: {{BASH:Filter,Delev,Relev,Deactivate}}

 

TamrielTravellersItemsVendor.esp

. Bashed Patch tag suggestion: {{BASH:Filter,Delev,Relev,Deactivate}}

 

FCOM_TamrielTravelers.esp

. Requires: 'TamrielTravellers4OOO.esp'

 

FCOM_MoreRandomSpawns.esp

 

FCOM_MoreRandomItems.esp

 

T.I.E4MODS.esp

 

T.I.E4MODSOOO+FCOM.esp

 

TIE In.esp

. Requires: FCOM.

. Note: Recommend avoid using TNR.

 

TIE In - FCOM Convergence.esp

. Note: Do not use with the modular plugins!

 

TIE In - RealSwords.esp

 

ArmamentariumLL4OOO.esp

 

OOO-WaterFish.esp

 

300_Artifacts.esp

 

Artifacts.esp

 

Artifacts - ArmaCompleteAddon.esp

 

Dalls_Merchant.esp

 

Gift of Kynareth.esp

 

300 Feudal Empire.esp

. Bashed Patch tag suggestion: {{BASH:Invent,Graphics}}

 

LordKain_Adash_World.esp

. Note: German mod.

 

Apachii_Heroes_Store.esp

 

DLCBattlehornCastle.esp

 

DLCBattlehornCastle - Unofficial Patch.esp

 

DLCFrostcrag.esp

. Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner,Factions}}

 

DLCFrostcrag - Unofficial Patch.esp

. Note: Possible conflict with Frostcrag Reborn. Do not use both or land tearing will occur.

. Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner}} and remove the C.Climate and C.Light tags

 

Knights.esp

. Bashed Patch tag suggestion: {{BASH:Actors.AIPackages,Factions}}

 

Knights - Unofficial Patch.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIPackages,Factions,Relations}}

 

Mighty Umbra.esp

 

FCOM_mightyumbra.esp

. Requires: 'Mighty Umbra.esp'.

 

FCOM_Knights.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}}

. Requires: DLC 'Knights.esp'.

 

xuldarkforest.esp

 

xulStendarrValley.esp

 

xulTheHeath.esp

 

XulEntiusGorge.esp

 

xulFallenLeafEverglade.esp

 

xulColovianHighlands_EV.esp

 

xulChorrolHinterland.esp

 

xulBeachesOfCyrodiilLostCoast.esp

. Note: Make sure version is 1.6.3 or later.

 

xulbravilbarrowfields.esp

 

xulLushWoodlands.esp

 

xulAncientYews.esp

 

xulAncientRedwoods.esp

 

xulCloudtopMountains.esp

 

xulArriusCreek.esp

. Bashed Patch tag suggestion: {{BASH:C.Water}}

 

xulPatch_AY_AC.esp

 

xulRollingHills_EV_withoutWheat.esp

. Note: Only use one UL Rolling Hills esp

 

xulPantherRiver.esp

 

xulRiverEthe.esp

 

xulBrenaRiverRavine.esp

 

xulImperialIsle.esp

 

xulBlackwoodForest.esp

 

xulCheydinhalFalls.esp

 

xulAspenWood.esp

 

xulSkingradOutskirts.esp

 

xulSnowdale.esp

 

FCOM_UnofficialFranArmorAddon.esp

. Requires: 'Fran Armor Add-on.esp' from 'Unofficial Francesco's Armor'.

 

Harvest [Flora].esp

. Bashed Patch tag suggestion: {{BASH:Graphics,Scripts}}

 

Harvest [Flora] - Shivering Isles.esp

 

Harvest [Flora] - DLCVileLair.esp

 

Harvest [Flora] - DLCFrostcrag.esp

 

Bag of Holding.esp

 

Bloody_Mess - Bloody_Fights.esp

 

Visual Health Indication.esp

 

P1DkeyChain.esp

 

SupremeMagicka.esp

. Bashed Patch tag suggestion: {{BASH:Names,Graphics}}

 

SM_ShiveringIsles.esp

 

SM_DLCSpellTome.esp

 

SM_OOO.esp

 

SM_MMM.esp

 

SM_VanillaSpells.ESP

 

SM_UnlockSpells.esp

 

SM_NoSpellLights.esp

 

SM_Scrolls.esp

 

SM_SigilStone.esp

 

MidasSpells.esp

. Bashed Patch tag suggestion: {{BASH:Invent}}

 

Deadly Reflex 5 - Timed block and 1.5x damage.esp

. Note: Use no more than one Timed Block ESP.

 

DeadlyReflex 5 - Combat Moves.esp

. Note: See http://omploader.org/vMmJlbA/DRtestfix.zip for a hotfix for CTD issues.

 

SM_DeadlyReflex.esp

 

Oblivion XP.esp

 

tkHairPack01.esp

. Bashed Patch tag suggestion: {{BASH:Hair}}

 

Ancient Elven Sorcerer - EV.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}}

 

CM Partners.esp

 

CM Partners Special NPCs.esp

. Bashed Patch tag suggestion: {{BASH:Hair,Eyes}}

 

CM Partners NPC.esp

. Bashed Patch tag suggestion: {{BASH:Hair,Eyes}}

 

CM Partners More NPCs.esp

. Bashed Patch tag suggestion: {{BASH:Hair,Eyes}}

 

CM Partners Marker NPCs.esp

. Bashed Patch tag suggestion: {{BASH:Hair,Eyes}}

 

CM Partners Extra NPCs.esp

. Bashed Patch tag suggestion: {{BASH:Hair,Eyes}}

 

CM Faramir.esp

. Bashed Patch tag suggestion: {{BASH:Graphics,NpcFaces}}

 

CM Frodo.esp

. Bashed Patch tag suggestion: {{BASH:Graphics,Hair,NpcFaces,R.Relations}}

 

CM Legolas.esp

. Bashed Patch tag suggestion: {{BASH:Graphics,Hair,NpcFaces,R.Relations}}

 

Francesco's day lenght rescale 1-16.esp

. Note: Timescale mod

. Note: Use only one Respawn or Timescale mod

 

FCOM_Archery.esp

. Bashed Patch tag suggestion: {{BASH:NoMerge,Stats}}

 

Bashed Patch, 0.esp

 

-----------------------------------------------------------------

Unrecognised mod files:

Reorder these by hand using your favourite mod ordering utility.

-----------------------------------------------------------------

 

Unknown mod file: AragornCM.esp

Unknown mod file: KohdiScimitar.esp

Unknown mod file: A Black Rebellion.esp

Unknown mod file: Crusader Commander Armor.esp

Unknown mod file: DAAragorn.esp

 

 

-----------------------------------------------------------

Done.

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I still think you are missing a master. Make sure every mod entry in Wrye Bash is green. You might try disabling all your mods and testing to see if you can play the game. If you can, then it is a mod problem. You can systematically install mods until you break your game again. When it breaks, you will know that the problem mod (most likely requiring a master you don't have) is in the last group you installed. You can then do more tests to narrow it down to the one problem mod.
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looking at the chart my save check is purple, so it must be a mod doing it, the most recent one i added was 300 artifacts and i changed the voice of PCSOUND sarevok to one i already switched back pcsound rhett, but i never loaded the game with those, and i did rebuild the patch when i added them, but since then i switched them back and rebuilt it back to the way it was...after that i took AFC off because i wasnt sure it was working properly with the new OBSE, then when it wouldnt load i ofcourse put it back on and rebuilt.....other than that i dont know where to start removing....arg!

/

any admin guys wanna remote access to my comp and fix it hehe? i wish the world worked like that hehe

 

any help?

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