abysswolf Posted February 15, 2015 Share Posted February 15, 2015 Lately fiction has advanced... and i feel that bulky designs of power armor in new vegas are like... meh....we have a lot of good designs arround http://th00.deviantart.net/fs70/PRE/i/2010/134/8/f/Heimdall_Special_Issue_Armor_by_CrazyAsian1.jpg i could totally model a set of replacement power and combat armours... but i do not understand how to port them in game... if anyone wants to collab ill be very glad to model this kind of thing for fallout Link to comment Share on other sites More sharing options...
TheBlob2 Posted February 15, 2015 Share Posted February 15, 2015 I thought the aesthetic reason why power armor looks bulky is to instill a sense of strength and power in the player while wearing it, and a sense of fear and dread when they see an enemy wear it. So the player can immediately identify that a particular armor type is resistant and powerful the as soon as they see it without having to encounter it or die to it multiple times to figure that out Link to comment Share on other sites More sharing options...
abysswolf Posted February 15, 2015 Author Share Posted February 15, 2015 yeah but we all know that using those armors is impossible at least for combat, shoulderpads are simply too big and limit movement a lot, joints are space suit typed and we all know that those suits are stupidly clumsy... a power armor in real life would use electro reactive polymer (like the ones they are already developing) to reinforce muscles and use reinforced t-joints you would still notice when someone is wearing one but it will look less inmertion breaking Link to comment Share on other sites More sharing options...
nivea Posted February 15, 2015 Share Posted February 15, 2015 Well truthfully its made like that because of the retro design of the game, keep in mind its a 1950s kind of scifi not a modern day version. So its not going to be lore friendly unless it bends to 1950s or has a real reason why its so different from every other power armor. That said if you want to do it then go ahead and model it, UVmap it (texture it would be even better) and then release it as a resource or look for assistance after you get that far. There are TONS of tutorials out there for getting custom made armor into FNV/FO3, simply google Fallout New Vegas Custom Armor Tutorial and you suddenly have options to look at. Link to comment Share on other sites More sharing options...
Recommended Posts