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Posted

first, sry for maybe bad english :tongue:

 

second, thanks for reading :smile:

 

I have a problem with the actual .265 enb wrapper version ..

 

the game loads when being in an interior, but crashes after loading screen when being outside

some testing showed:

game loads when loading a savegame:
+ using baarom preset indoor
+ using bleak preset (intended to be used with .236) with the same .265 d3d9.dll+enbhost.exe indoor & outdoor (added FixParallaxTerrain=true to enblocal, parallax terrain is working)

+ using elder blood enb with the same .265 d3d9.dll+enbhost.exe indoor & outdoor (added FixParallaxTerrain=true to enblocal, parallax terrain is working)

 

game crashes when loading a savegame:
- using baarom preset while being outside

- using uneditet preset, which comes with the .265 download, while being outside

- moving from an interior to an outside-cell while using barrom or uneditet preset

 

I don't know if this information is somehow helpfull xD...
It feels like the loading screen is done .. the game crashes when switching from loading screen to actual game

 

may someone has got a clue what could be wrong ... or first tell me, which further information is needed :smile:

 

I run Skyrim on a i5-2500 @ 3,3Ghz, msi 4g 970 gtx, 8GB Ram, win7 64bit and following enblocal:

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=false
ProxyLibrary=other.dll

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
ForceFakeVideocard=false

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=256
VideoMemorySizeMb=10240
EnableCompression=false
AutodetectVideoMemorySize=false

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=false
VSyncSkipNumFrames=0

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=40.0

[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=117

[ADAPTIVEQUALITY]
Enable=false
Quality=2
DesiredFPS=62.0

[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=false
EnableTransparencyAA=false

[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixAliasedTextures=true
IgnoreInventory=true
FixSsaoHairTransparency=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixParallaxTerrain=true

  • 3 weeks later...
Posted

Happens to me also with NLA ENB even on a minimalistic load order, when i disable FixParallaxTerrain in enblocal.ini it works fine.

Posted

Omg it works! Thx :) I just went to read some stuff about using SKSE+ExpandSystemMemoryX64=false, gotta read more because i don't know if my RAM will fill up above 3.1 Gb.

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