JoeKa8 Posted February 15, 2015 Posted February 15, 2015 first, sry for maybe bad english :tongue: second, thanks for reading :smile: I have a problem with the actual .265 enb wrapper version .. the game loads when being in an interior, but crashes after loading screen when being outsidesome testing showed:game loads when loading a savegame:+ using baarom preset indoor+ using bleak preset (intended to be used with .236) with the same .265 d3d9.dll+enbhost.exe indoor & outdoor (added FixParallaxTerrain=true to enblocal, parallax terrain is working)+ using elder blood enb with the same .265 d3d9.dll+enbhost.exe indoor & outdoor (added FixParallaxTerrain=true to enblocal, parallax terrain is working) game crashes when loading a savegame:- using baarom preset while being outside- using uneditet preset, which comes with the .265 download, while being outside- moving from an interior to an outside-cell while using barrom or uneditet preset I don't know if this information is somehow helpfull xD...It feels like the loading screen is done .. the game crashes when switching from loading screen to actual game may someone has got a clue what could be wrong ... or first tell me, which further information is needed :smile: I run Skyrim on a i5-2500 @ 3,3Ghz, msi 4g 970 gtx, 8GB Ram, win7 64bit and following enblocal:[PROXY]EnableProxyLibrary=falseInitProxyFunctions=falseProxyLibrary=other.dll[GLOBAL]UsePatchSpeedhackWithoutGraphics=falseUseDefferedRendering=trueIgnoreCreationKit=trueForceFakeVideocard=false[PERFORMANCE]SpeedHack=trueEnableOcclusionCulling=true[MULTIHEAD]ForceVideoAdapterIndex=falseVideoAdapterIndex=0[MEMORY]ExpandSystemMemoryX64=trueReduceSystemMemoryUsage=trueDisableDriverMemoryManager=falseDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=falseReservedMemorySizeMb=256VideoMemorySizeMb=10240EnableCompression=falseAutodetectVideoMemorySize=false[WINDOW]ForceBorderless=falseForceBorderlessFullscreen=false[ENGINE]ForceAnisotropicFiltering=trueMaxAnisotropy=16ForceLodBias=falseLodBias=0.0AddDisplaySuperSamplingResolutions=falseEnableVSync=falseVSyncSkipNumFrames=0[LIMITER]WaitBusyRenderer=falseEnableFPSLimit=falseFPSLimit=40.0[iNPUT]//shiftKeyCombination=16//f12KeyUseEffect=123//homeKeyFPSLimit=36//num / 106KeyShowFPS=106//print screenKeyScreenshot=44//enterKeyEditor=13//f4KeyFreeVRAM=117[ADAPTIVEQUALITY]Enable=falseQuality=2DesiredFPS=62.0[ANTIALIASING]EnableEdgeAA=trueEnableTemporalAA=falseEnableSubPixelAA=falseEnableTransparencyAA=false[FIX]FixGameBugs=trueFixParallaxBugs=trueFixAliasedTextures=trueIgnoreInventory=trueFixSsaoHairTransparency=trueFixTintGamma=trueRemoveBlur=falseFixSubSurfaceScattering=trueFixSkyReflection=trueFixCursorVisibility=trueFixParallaxTerrain=true
Sahiley Posted March 5, 2015 Posted March 5, 2015 Happens to me also with NLA ENB even on a minimalistic load order, when i disable FixParallaxTerrain in enblocal.ini it works fine.
vlaka Posted March 6, 2015 Posted March 6, 2015 Open up enblocal.ini and set this ExpandSystemMemoryX64=true to ExpandSystemMemoryX64=falsesee if it works.
Sahiley Posted March 6, 2015 Posted March 6, 2015 Omg it works! Thx :) I just went to read some stuff about using SKSE+ExpandSystemMemoryX64=false, gotta read more because i don't know if my RAM will fill up above 3.1 Gb.
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