BlaineMobius Posted February 17, 2015 Share Posted February 17, 2015 scn 00Test1SpawnTruckTrigger begin ontriggerenter player if getstage 00Test1 ==20 00NVFireTruckSpawnTest.enable endif end Link to comment Share on other sites More sharing options...
Fallout2AM Posted February 17, 2015 Share Posted February 17, 2015 00NVFireTruckSpawnTest is not a valid reference or 00Test1 is not a quest Other than that, 2 suggestions:- Install Geck PU that tells you if you have syntax errors- Never use numbers to prefix your ID names (i.e 00Test1SpawnTruckTrigger, remove those 00), you will avoid a lot of headaches Link to comment Share on other sites More sharing options...
luthienanarion Posted February 18, 2015 Share Posted February 18, 2015 00NVFireTruckSpawnTest.enable The GECK compiler can't parse this, because it's assuming that 00NVFireTruckSpawnTest is a FormID due to the first character being numeric. This is why I recommend never prefixing with numerals, as Fallout2AM mentioned. Link to comment Share on other sites More sharing options...
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