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need help creating a glow map for new armor!


mrkilljoyos

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This has your answer.

 

http://cs.elderscrolls.com/constwiki/index.php/NifSkope_Alchemy

 

The parts that need to glow should be white. The parts that don't, black. Grayscale in between for partial glow.

 

If you make it a color instead of white, it will look that color in darkness, even if it isn't that color in light. This is useful to make stuff that subtly glows but you wouldn't see it under the light, like radioactive material - I know it's not lore friendly, just an example.

 

 

 

:rolleyes: You know, he probably did just that after posting this topic. He might as well post it in here as well as look it up. Who knows what answers people might have?

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