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Kethruch

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Name: Karina of Vellholm

Race: Human sub/Half Elven/Dwarven/High Elven/Cerboean

Sex: Female

Age: Depends on Race

HT: Depends on Race

Wt: Ditto

 

 

Stat Rank:

Strength

Quickness

Constitution

Presence

Agility

Reasoning

Intuition

Memory

Self Discipline

Empathy

 

WEapons

 

Pole

2-handed

1-hand crush

1-hand edge

missile

thrown

missile artillery

 

Spells

Informational

 

Stat Bonus

+10 pole

money

item

item

+10 2-handed

 

for Arcangel II

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  • 4 weeks later...

I figured this would be a better place to put the maps - as I seem to be able to only attach one per message, the following few posts will all be informational by design - (please don't get me for multiple posting - it seems to be a function of the way the site works).

 

Here is a map of Northwestern Arcangel (the Northern part of the human territories - Including Toof in the NW cornere)

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  • 5 months later...

Well, I can't say I am not overwhelmed (if not very impressed) by the amount of information here.. And I have, by all means, found it near daunting to soak this all in.. I think I've got it though, and this is the only way to find out.

 

Name: Altarus

Sex: Male

Ht: As big as they come

Wt: Enough muscle to equate to his Str, but little more. He's a column of muscle and sinew.

 

Physical Discription: Altarus is big. A giant even among his kind (which I presume to be naturally tall, though I may be mistaken). He shows signs of being well weathered and knowledgable about travel in the wilderness, with scars in various places. Few of them are profuse enough to give him more then a usually imposing look, save for several tribal markings on his upper arms, abdomen, and back. Usually, they are covered somehow, either by some form of clothing or armor, and his size ends up attributing most to his imposing figure.

 

Deity: Braener, the path. A guide in the darkness and the one who brings order in chaos. Braener is revered by Altarus' tribe to be the one that brings souls to the afterlife, and without his guidance, a soul would walk the land forever. Thus, he is also the one summoned in sending of spirits and when attempting to communicate with the ancestors. (etc; if there is already preset deities, then this can change accordingly)

 

Race:

  • Beornings
  • Southern Tribesmen

(any other races will require that I redo everything past here, as I have another idea if this all goes sour. Note that I may have subtle changes to make if I do not get my primary choice, depending on the differences.)

 

Stats:

  1. Constitution
  2. Self Discipline
  3. Reasoning
  4. Strength
  5. Agility
  6. Memory
  7. Quickness
  8. Memory
  9. Intuition
  10. Presence
  11. Empathy

Class:

Whatever really fits with the character.. If there is more then one option, simply PM me and I'll figure out which one seems like it would resemble him closest.

 

Weapons: (details are given to help with the initial weapon)

  • 1-hand edged (axes and larger swords, rarely anything smaller)
  • 2-handed (again restricted to axes and swords if there are other things in this category)
  • 1-hand crush (nearly all are usable)
  • missile (bows specifically)
  • pole arms
  • thrown
  • missile
  • siege weapons
     
     
    Spells:
    • Character does not normally use spells

    Secondary Spells:

    1. Channeling
    2. Mentalism
    3. Essence
    4. Elemental

    Background options:

    Little has actually been told of this odd wanderer from the North. Those few that have met him, tell of an excellent tracker and huntsman. The woods are his element. But they would also tell you to stay away. "He's a wildman, a killer!" they would shout to you, waving their arms expressivly as if it could somehow make the point more ominous. "When the enemy looms close he is like a cornered animal, and he lashes out with all the ferocity and power that is his namesake! He is like a bear, waiting for the hunt and the reward it brings. He savors each moment of the chase, the struggle.. And the bounty."

     

    But how much do they really know about the giant that they have seen only in passing? What truth really lies within thier tall tales and fish stories? The men you would hear these things from are those that would think no ill of lying about a man to earn a quick ear to their motives.. Or simply their ramblings. What is the truth behind this enigma that is Altarus?

     

    Final Options

    • Stat Bonus, Strength
    • Stat Bonus, Agility
    • Stat Bonus, Constitution
    • +5 Battle Axe
    • +10 Stealth
    • +10 Weapons

    --------------------------------------------------------------------

    Final notes...

     

    Finnaly finnished this.. And I have to say that I like the way he turned out. Of course, I'm not abject (is that even a word?) to scrapping him for the moment, he'd probably pop up someplace in the future. I would like to make a note of the ordering of his stats.. I tried to closer match what he would realistically be like rather then simply his combat stats. I cannot stand playing a stupid character, and this will not be the typical "dumb barbarian"...

     

    I will await Kethruch's approval on all the stats and such. As well as some method of deciding which thread I will be joining. Kethruch, let me know if you need my e-mail address to send the sheet, I have no problem with giving it to you.

     

    And just a little tid bit on that name.. I decided to use it instead of coming up with something new because it has quite earned its way here. It has been the name of an insane scientist, a betrayer to a fallen soul, a dead man, and a minor character in Rise of the Undead. Thats more of a resume then any name I've used in the past year... Deserving indeed.

     

    And with that, I wish you all happy hunting until I see you in RP!

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