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Gear Jammer; aka Not-Another-Fast-Travel/House Mod


MistahFixIt

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Hmm, well are all the needed commands inplimented yet in nvse? I havent seen a single sort one out yet, which there useally are a ton when a new command comes out.

Almost like bunnies!

 

The only auto move script ive seen so far is LMDStorageBag, which is basicly a duffle bag you carry with ya, and if its equiped, when you pick up items it goes right into the bag. Mostly to keep your loot seperated from what you go out with.

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As far as I know, everything that was in FOSE was added to the NVSE.

 

 

 

EDIT: Success! Just before passing out tonight, I had a breakthrough with my Ammo Script. So all that remains is to get the Weapon Sorter Script working, and I think the interior of the trailer can be finally called done. I threw together a couple of basic Trailer Upgrade holotapes you can purchase from a vendor, so that the entire trailer isn't available right away:

 

  • Trailer Workspace (Includes: Workbench, Reloading Table, and Junk Storage for each)
  • Trailer Vending Machines (Sunset Sarsaparilla and Nuka-Cola machines)
  • Trailer Ammo Storage (Ammo Storage Units)
  • Trailer Weapon Storage (Weapon Storage Units)
  • Trailer Medical Facilities (Infirmary, Chem Lab, and Chem Storage)
  • Trailer Clothing Storage (Armor Lockers and Clothing Dresser)
  • Trailer Kitchenette (Fridge, Liquor Cabinet, and Pantry Shelves)

 

Possible further upgrades include:

 

  • General Atomics Instant Campfire Kit (Adds a Campfire near the truck)
  • Trash-Burner (Gets rid of unwanted clutter items and converts some of it into Scrap Metal or Scrap Electronics)
  • RobCo Camping Cooler (Storage for Campfire Crafting)
  • RobCo Perimeter Protection Package (Sentry Turrets on tripods near the trailer entrance)
  • RobCo Automated Assistant (A Wadsworth / Godfrey Mr. Handy butler/assistant; always stays with the campsite)

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Na, a lot isnt in it still. There slowly gettingi functions into nvse. I think with the last update they got in all the ones that darn needed for his UI.

 

Gratz on the script progress! Seems to be coming along nicely now. I have a bunch of idea's coming to mind right now. Ill wait untill ya get a version

out tho before i toss to many towards ya to see if they would work.

 

When i see your robo camping cooler for a posible one in the future, that makes me think right away of Imp of the Perverse's mod of, more complex needs. Mainly because

he is going to use cold storage for food and drink spoilage.

 

I just hope the trailer is Tribble free ;)

 

Time for my coma like sleep!

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Okay so today I hit a bit of a wall. The Weapon Sorting Script simply does not want to work, nomatter what I seem to do. I guarantee its something obvious, like I've referenced a Message I haven't actually written yet, or something to that effect. x_x; I've been assured that the commands I need from the NVSE do in fact work (GetListCount and GetListNthForm) so the fault's on me, and not that.

 

Blerg. On the positive side of things, I've got the trailer lit now; VaultExtraWarm256 is rapidly becoming my favourite lighting tone.

 

One End...

 

...To the Other.

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I apologize in advance for this double-post, but I really do have to get this out:

 

A Very, VERY special Thank You goes out to PurplePigeon, whom without his help (albeit indirect) I would still be fumbling around in the metaphoric dark without a clue as to what I was doing.

 

So thanks again Pigeon, for creating The GECK Power-Up Mod!

 

 

- - - -

 

In other news, the Weapon and Armor Sorting Scripts are now complete!

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I must say this might be my first comment but I've been looking at this post for updates almost every single day (when I wake up and before I shut down my pc). Anyways first I would like to say HOLY CRAP thats an AWESOME mod (though you seemed to hear that many times now). Second I've got a question (actually two). First is the interior just rectangular or is there another door (I've seen screen shots that only show a rectangular room and the other much bigger, though I'm not sure). Second I'm just not sure by what you mean when your making/ enabling the house for fast travel. Does it mean when the player fast travles the home comes along with it and stays there till the next? Or can the player pick it up, place it and activate (like a some of the camping mods).

Thank you! And keep up the great work!

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