merczous Posted November 7, 2010 Share Posted November 7, 2010 Can someone help me with finding the scripting function/commands that trigger the pipboy menu when you are mod'ing your weapon in the inventory screen? I'm trying to understand how they scripted the menu from the point of you hovering over a weapon, press the 'x' key to open the weapon mod window, and polling your misc inventory list for compatible mods. From knowing how they handle that, I'm hoping to crack the 3 weapon mod limit that each base weapon has. thank you all in advance for any advice. Link to comment Share on other sites More sharing options...
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