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Exporting dialog from a single esm (skunkwater gulch)


devinpatterson

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I'm trying to export dialog from Skunkwater Gulch by Quetzlsacatanango. He doesn't have the geck on his rig, and needs the dialog for the comic he's writing up. Even though I select the esm in filter file box, the dialog begins exporting from the NV, the DLCs and the esm. After about 4 hours and a 18mb text file I killed off teh geck.

 

I feel like Q has done a lot for the NV community and I'm hoping someone has some insight to just exporting the dialog quests in his mod.

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Instead of trying to extract all the files for the entire esm do it by NPC.

 

There's a step-by-step guide of how to do that in the mod description here. Scroll down the description until you get to "FOR USERS WITH PRE-RECORDED WAV FILES".

 

You'll want to do steps 1, 2 and part of 3. The mod is about lip syncing and voice acting, but the info you want is contained in those three steps.

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Hi llamaRCA, thanks for the response. I was hesitant to go with filter by NPC, because he had so many characters in the mod. Is the filter by file essentially non-functional/broken then? I was hoping it was something I was just missing. I did export by file (getting his master plus NV and all the DLCs), while I was at work, for a whopping 30mb text file :pinch:

 

Hey, I can't think of a better person to ask a dialog related question like this, but I once ran across a thread that referenced a TES (oblivion I think) tool that a mod author used for editing dialog in fallout. She had said it was easier than the geck. I was never able to find the thread again and I was curious if you might have any insight to what the app was, or if you use something other than the geck for dialog.

Thanks for your time llamaRCA.

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Hey, I can't think of a better person to ask a dialog related question like this, but I once ran across a thread that referenced a TES (oblivion I think) tool that a mod author used for editing dialog in fallout. She had said it was easier than the geck. I was never able to find the thread again and I was curious if you might have any insight to what the app was, or if you use something other than the geck for dialog.

 

 

 

I don't know what that tool is. I've never heard about it while modding for Fallout and I never modded Oblivion.

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Instead of trying to extract all the files for the entire esm do it by NPC.

 

There's a step-by-step guide of how to do that in the mod description here. Scroll down the description until you get to "FOR USERS WITH PRE-RECORDED WAV FILES".

 

Lol, beat me to my own post about my own post! XD

 

exprt%2Bquest%2Bdlg.png

 

After you get that txt file, if you want to make Q's life easier, you can import the txt into Excel as a nice clean spreadsheet using this tutorial:

 

https://support.office.com/en-us/article/Import-data-using-the-Text-Import-Wizard-40c6d5e6-41b0-4575-a54e-967bbe63a048?CorrelationId=302dd78c-e08f-4c67-b43b-81118d4431f3&ui=en-US&rs=en-US&ad=US

 

That is probably what you heard about for making writing dialog easier. There is also Articy but it doesn't work for GECK. It might for Skyrim, I don't know: http://www.nevigo.com/en/articydraft/overview/ It's also ridiculously expensive.

Edited by Thaiauxn
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