Seattleite Posted February 23, 2015 Author Share Posted February 23, 2015 There we go. Pretty much what I was looking for. Doesn't perform quite like the script I have running in NV, but it's close enough. And yes, I realise it sacrifices script memory, but at the same time it also works for characters added by other people's mods *without* having to make compatibility patches. Especially when I've got something like twelve race mods on my computer right now, and all of the official DLC. Link to comment Share on other sites More sharing options...
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