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occasionally black o-zone+legs


Nadimos

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Hi,

 

pretty much what it says. Instead of the texture quite often you will just see black

be it either around the o-zones (the black area is shaped like a panty one could say)

or sometimes with that also parts of the legs and i dont know the heck what it is.

Reinstalled the dimonz+raider textures twice already.

 

Also if it does help to nail it down. I had the issue with males aswell, but i changed the body-type

to breezes and now the occasional texture issues with them are thankfully gone,

but like i already mentioned here with type 3 all the files are there and it still persists.

 

Could it be i messed somethign up with my fwe mmm installation? *scratches head*

 

Im not getting it.

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Alternate Female Raider Skins for Type3 & MMMF3 v0.1 helped a bit for me but I still get some o-zones blacked out (very few compared to before). Seems to have fixed the legs though. Here's all the files I use for Type3 (installed in respective order, after MMM): Type3 v3.5, Type3 Textures v2, Armor Meshes, Armor Meshes Patch 1 & Alternate Female Raider Skins for Type3 & MMMF3 v0.1 installed last. Hope this helps. I'm getting a headwere/eyewear blacked out bug though, not sure if it comes from this mod. I doubt it. Don't forget to great a bashed patch (Garybash) and a merged patch (FO3edit). Here's a create tuto for FO3edit which is a little bit trickier to use than Garybash: http://modsreloaded.com/how-to-reduce-crashing-using-fo3edit-t2473.html
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Just to verify your problem, I have it too, and it has never messed with the headgear stuff, just the black panty area on some type 3 raiders. I fixed it by changing the names of the appropriate files, just like the mod that Nadimos suggested does. The mod is definitely easier than the manual fix, assuming its fixing the right thing, and I think it is.

So thanks, I too shall download this fix!

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I have no ideas on the headgear.

 

So I tried the mod fix, but it didnt seem to help at all. Still same funky dirty skin and black panty area...

 

But!!! Then I fixed it!

 

I think the problem is with MMM, and the way it makes unique things, like feral puppies and different sized mole rats. it also makes different raiders. There seem to be 3 raider texture sets used named like the regular textures but with the addition of TAT1, TAT2, and TAT3 in the texture names. TAT3 seems to be messed up.

Fixing this isnt too hard, but takes a good thirty minutes to do. Heres what I did:

I renamed the textures in type 3 raiders. I used both the tattoo and the body paint textures, as well as a plain tatooless texture, so now my raider chicks can be un-tatooed, or have tattoos, or have body paint, depending on what MMM wants to make right then. It is definitely better than the original mod, because of the added variety, and it works too, which always is nice.

 

You have already got TYPE3RAIDERTEXTURESfull and TYPE3 V2 Texture pack right? OK.

 

Make 3 new folders and extract one texture set to each folder. Make sure to choose the options you want when building the non-tattoed textures, theres an optional head that I used and optional bush styles (not that it matters, but I opted for untrimmed small bush for the raider chick because the other two are waxed - variation is good;)

 

Once all thirteen texture files are in each of the three folders and ready to use, open the following folder:

FALLOUT 3 > Data > Textures > MMMF3 > Characters > Raider Female

 

In this folder you will see 39 files, composing three sets of textures, differentiated by TAT1, TAT2, TAT3 in the file names.

 

All you have to do is rename the three sets of textures you made, to match the names of the textures already there.

 

In other words, rename handfemale.dds to handfemaleTAT1.dds, and so on untill you have renamed all 39 files so that you have three sets of textures in your 3 temporary folders all named with TAT1, TAT2 or TAT3 in the filename, just like in the MMMF folder. Dont mess up, you have to exactly copy the MMMF filenames!

 

Once they are renamed drop them into the raiderfemale folder and overwrite all 39 textures. If you are not prompted to overwrite ALL 39 then you have mis-named one and need to find the one that is misnamed and fix it.

 

Then toggle invalidation I guess...

 

Thats it. It worked great for me. Hope it works for you!

 

 

:)

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Maaaan.... I am so full of crap! That didnt fix it.

Renaming the files adds the extra variations, but it does not fix the problem with the black pantys...

Sorry.. Didnt mean to get your hopes up n stuff...

 

If no one else can come up with a fix before I get time I will dig around with fo3edit and see if I can find the problem.

 

It almost looks like its loading two textures on the same mesh or something, the skin looks distorted and the correct parts are underneath the black, barely visible but there... I dunno.

 

I remember reading on the type 3 page to use V1 textures with the tattoos, but I dont see how it could cause an intermittent problem like this...

 

 

:blush:

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:woot: Im delerious from lack of sleep! Its great!

 

 

I am almost certain I have found us a fix this time. Apparently the problem is Fallout. Standard Bethesda craftsmanship... The game engine loads black panties when it cant find the original texture, and for some reason MMM makes that happen. All you have to do is create a file in fallout > data > textures named ' raiderfemale ' and put some female textures in there.

 

This mod explains it and offers a more realistic texture for raiders, but any type 3 textures will work instead, Im sure. I'll probably use a clean texture in the default folder I created and the tattooed, painted, and dirty textures in my MMMF folder for 4 variations.

 

http://www.fallout3nexus.com/downloads/file.php?id=12982

 

Well, hopefully thats the end of it! We will see...

 

 

:rolleyes:

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