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Mod that add's weapons from 20th Century Weaps into the Game World


nexusfile

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This mod is currently 90% done. What this mod does is replace vanilla FO3 weapons in the game world with weapons from the 20th Century Weapons mod. What this means is now when you go to a Raider camp and you look on a shelf where there would normally be an assault rifle there will be, say, an AR15. I've replaced roughly about 90% of the weapons in the game world with 20th CW weapons. There's probably a few stragglers I missed but most of them are replaced. All credit goes to the creator of the 20th Century Weapons mod for making such an awesome mod.

 

This was originally just something I was doing for my own personal enjoyment, but in the end I realized this mod will probably make a lot of people really happy so I decided to make it and release it for everyone.

 

-ABOUT THE MOD-

 

- Replaces vanilla FO3 weapons in the game world with weapons from the 20th Century Weapons Mod. This means now when you go into buildings, raider camps, or anywhere else that the weapons you see laying on tables or on the floor or a shelf or wherever will be weapons from the 20th Century Weapons Mod. It had been tested and indeed works! I've replaced probably 90% of the in-game weapons with weapons from 20thCW. There's probably a few that I missed but it should be few and far between. Almost all of the laser weapons are left untouched, there's maybe 1 or 2 I replaced.

 

-This mod only accounts for weapons! I did not place ammo for the weapons.

 

-About 95% of the weapons replaced were replaced with a weapon that fits into the category of weapon replaced. This means that Assault Rifles got replaced with AR's and Light Machineguns. SMG's got replaced with SMGs, etc. Here is the complete summary of my weapon replacement:

*.32 Pistol = Replaced with various revolvers from 20th Century Weapons.

*10mm Pistol/10mm Silenced = Replaced with most handguns from 20th Century Weapons.

*.44 Magnum = Replaced with various revolvers from 20th Century Weapons.

*10mm SMG = Replaced with Submachine guns from 20th Century Weapons.

*Hunting Rifle = Replaced with average rifles like the M1 Garand, Springfield Rifle, etc.

*Sawed-off Shotgun = Replaced with double barrel shotguns.

*Combat Shotgun = Replaced with most shotguns from 20th Century Weapons.

*Assault Rifle = Replaced with Americanized assault rifles and light machineguns from 20th Century Weapons, ie (AR15, AR10, G3, G41, etc)

*Chinese Assault Rifle = Replaced with International assault rifles and light machineguns from 20th Century Weapons ie (AK47, AK74, Steyr Aug, GROZA, PKM, Ruger)

*Sniper Rifle = Replaced with sniper rifles from 20th Century Weapons.

 

-I did not replace any missile launchers or Fatmans, except for maybe 1 missile launcher.

 

-I added guns to some locations. Some guns are harder to find than others. The AR15 is a very common weapon where-as a B52 Anti-Material Rifle is extremely hard to find and there is only one in the game world.

 

-Weapons are in spots where they would fit accurately in the real world. If you go into the National Gaurd Depot armory, as it is a U.S. Army establishment, you will find lots of AR15s, AR10s, M4s, MP5s, Colt M1911s, etc. Basic military equipment.

 

-Some weapons are harder to find. Desert Eagles, Smith and Wesson 500s, Light Machineguns and automatic shotguns are very rare.

 

-Some rare weapons can be found by in-game big bads. By this I some rare weapons may be found in the vicinity of bad characters in the game who have more of a bigger role in things. People like Eulogy Jones, per se.

 

-I've only replaced weapons in the FO3 game world, I haven't done the DLCs yet and IDK if I will.

 

-REQUIREMENTS-

 

The only requirements you need for this mod to work are:

-CALIBR

-20th Century Weapons

-Patch 1.7

 

I'll keep you guys updated and the mod should be ready very, very soon.

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