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Alternate textures


Interfer0

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I am working on a mod that will use 30+ new modeled items.

 

My question is will I force the use of more memory by creating duplicate models with different textures on each, or using Alternate textures to re-skin my items on the fly?

 

So basically if I have two buildings, and each has all 30+ new models. But each building has a different color scheme. Would I be better off to use two sets of models, or one set with alternate textures?

 

I am leaning towards alternate textures, simply because my download may quickly exceed the upload limit here.

I am also considering a separate downloaded/updater for all of my mods. Something where you would run the exe and it will show checks for each mod I have out, and you click the ones you want, it will check your version and download any newer content.

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