dancuc Posted November 9, 2010 Share Posted November 9, 2010 Hi, I'm making a companion mod and I want her to completely ignore friendly fire. I have set her as an ally, but for some odd reason she always return fire after bunch of shots (5 I think) when not in combat. But Boone, Arcade and other original companions didn't return FF at all. Even when she represents a hired mercenary, your companion in my opinion cannot turn on you. Thanks in advance. Link to comment Share on other sites More sharing options...
rickerhk Posted November 10, 2010 Share Posted November 10, 2010 Hi, I'm making a companion mod and I want her to completely ignore friendly fire. I have set her as an ally, but for some odd reason she always return fire after bunch of shots (5 I think) when not in combat. But Boone, Arcade and other original companions didn't return FF at all. Even when she represents a hired mercenary, your companion in my opinion cannot turn on you. Thanks in advance. ActorREF.SetIgnoreFriendlyHits 1 Should do it. Link to comment Share on other sites More sharing options...
dancuc Posted November 11, 2010 Author Share Posted November 11, 2010 Thanks, worked perfectly. Link to comment Share on other sites More sharing options...
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