midsidion Posted November 10, 2010 Share Posted November 10, 2010 Ok I am trying to learn to retexture items so I decided to start with something simple, The unpurified water bottle. I extracted the Nif and then used Nif scope to put my new texture one it. Now in nifscope it looks fine and great, but in the geck it shows up with no texture at all. So I tried making a new texture set in the geck and then applying it that way but still the texture is messed up. Could some kind soul maybe give me a simple step by step or a link to a very user friendly tutorial, I retextured things back in oblivion and got it working fine but that was a long time ago and I can't help but feel I'm missing something here :/ Link to comment Share on other sites More sharing options...
GrindedStone Posted November 11, 2010 Share Posted November 11, 2010 The GECK don't always give a good preview of custom content. Go in the game an see what happends with the water bottle. Link to comment Share on other sites More sharing options...
pretzdothack Posted November 11, 2010 Share Posted November 11, 2010 http://cs.elderscrolls.com/constwiki/index.php/Resources_for_3D_Modeling There's some info here. Not all of it is Oblivion specific. The link actually comes from the GECK faq. http://geck.bethsoft.com/index.php/FAQ Link to comment Share on other sites More sharing options...
midsidion Posted November 11, 2010 Author Share Posted November 11, 2010 Ok I am trying to learn to retexture items so I decided to start with something simple, The unpurified water bottle. I extracted the Nif and then used Nif scope to put my new texture one it. Now in nifscope it looks fine and great, but in the geck it shows up with no texture at all. So I tried making a new texture set in the geck and then applying it that way but still the texture is messed up. Could some kind soul maybe give me a simple step by step or a link to a very user friendly tutorial, I retextured things back in oblivion and got it working fine but that was a long time ago and I can't help but feel I'm missing something here :/ Thanks for the heads up. In the geck it shows up with flashing textures in the render window. Like kind of invisible with white lines on it and then as you rotate around it all sorts of textures starting patch working all over it. everything from the whiskey bottle label to peices of guns. In the model preview of the bottle object properties where you pick its nif and textures it shows up with the texture of the ground, as if its made of rock. But hopefully what your saying is the case. I'll place it in game and go give it a look and if its still screwed up I guess I'll have to go dig through the two links posted below your reply. Thanks for the advice from both of you, any more tips you can provide are always appreciated. Link to comment Share on other sites More sharing options...
Moraelin Posted November 12, 2010 Share Posted November 12, 2010 Oh, I've seen that effect lots. You can trust the GECK there, it will look the same in the game. It always means it can't find or load the .dds texture. The game won't either. Check your paths and filenames. Link to comment Share on other sites More sharing options...
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