dasocksjunk Posted November 23, 2010 Author Share Posted November 23, 2010 thanks this technique works Link to comment Share on other sites More sharing options...
dasocksjunk Posted November 26, 2010 Author Share Posted November 26, 2010 The crash is due to the CS not being able to handle more than a few quads at a time. The main game space is 4 quads. That's huge. That's as big as all of Cyrodill, the missing section of Elsewyer and Valenwood, and much of the surrounding areas. That's all you can create in a single .esp. There are two ways of fixing this problem, and I haven't tried either one, so I can't vouch completely, but if you try them, let us know. 1. Turn your .esp into an .esm. That will contain the land you already made. Now make a new .esp based off it that adds even more land. Merge that into the .esm. Keep doing this until you have all the land you can possibly mod with. 2. Get TESAnnwyn. It's a command prompt based worldspace generator that makes not only the heightmap land, but also the distant LOD meshes and textures. It can do a lot of cool tricks with the heightmap. I haven't tried it yet. http://projectmanager.f2s.com/morrowind/TESAnnwyn.html Thanks that worked perfectly Link to comment Share on other sites More sharing options...
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