CaesarInvictus Posted February 26, 2015 Share Posted February 26, 2015 I'm doing an unofficial edit of a mod for my own personal benefit, and one of the big issues im having is that in order for things to be balanced I need to un-level my NPCs from the main charachter, to prevent exploits and more importantly make higher level battles more challenging. I need suggestions for NPC levels, since I cannot reference most of oblivions levelled npcs. Help? Link to comment Share on other sites More sharing options...
motarx Posted February 28, 2015 Share Posted February 28, 2015 Take a look at TIE and maybe OSU for some ideas on levels/stats. For me I like the idea of having bandits and mauraders being capped at around lvl 30ish with low-quality gear and daedra/dremora being the highest lvl, strongest mobs. Link to comment Share on other sites More sharing options...
CaesarInvictus Posted March 3, 2015 Author Share Posted March 3, 2015 Thanks! I think I may end up scrapping the entire thing though. It uses placeatme and tests ive run with as few as four npcs are really disconcerting. Thanks though! Link to comment Share on other sites More sharing options...
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