metaknightmare Posted February 26, 2015 Share Posted February 26, 2015 Hello. Is it possible to open a .ESP file and see what scripts are inside?/How the thing works? I want to learn moding and reverse engineering is a great way for me to learn really fast. I have the TESV creation kit and all. Can someone help me do these? Link to comment Share on other sites More sharing options...
Oubliette Posted February 26, 2015 Share Posted February 26, 2015 ... Open the creation kit. Choose open file, pick the esp file you want to look at and load it. Now you can see all of it's inner workings not just it's scripts. Link to comment Share on other sites More sharing options...
metaknightmare Posted February 26, 2015 Author Share Posted February 26, 2015 (edited) Ok. I might have gotten past that part. What I need to know is how to link a script to a spell or a spell effect (ie buff/modifier). EDIT:Scriptname [spellname] extends activemagiceffect right? And does it works with spells from other mods? Edited February 26, 2015 by metaknightmare Link to comment Share on other sites More sharing options...
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