coreypikes Posted November 11, 2010 Share Posted November 11, 2010 Before I begin, I've tried multiple mods that create static level list, but there are none that effect SI or up to date (or doesn't add looth). My request is a mod that introduces static levels to all npcs (named, quest and enemy) and creatures. I've tried doing this myself but became incredibly lost trying to figure out what needs to be done. I have a basic level layout figured out.Guards begin and are capped at level 20 (with exceptions of named guards which would be 30)Creatures capped by type (rats lvl 3, minos lvl 25, most demora lvl 20-30)Goblins 1-18Quest npcs 20-40 (50 for Mamacore and Umbra) depends on importance to story.Named Npcs 5 - 25 (townies and such)Arena npcs begin at and are capped at lvl 15 (Grey Prince at 30-40) Loot for bandits/goblins would be set up like OOO (never getting to good of equipment) Keeping the chance for finding lowered level creatures at high levels and a low chance of finding higher level creatures at lower levels. Level list for loot, vendors, quest items, and special items doesn't need to be touched. There are mods that cover this (i,e Quest Award Leveler) I apologize if this post seems demanding but I have literally beat my head against the keyboard in search of and trying to create a mod that does this. However, if a mod does exists that does all of this please point me in the right direction. Thank you for taking the time to read this post. Link to comment Share on other sites More sharing options...
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