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Interesting yet strange bug


bottled leaf

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I have recently encountered this strange bug.

In my watershack house, there are 3 chests I put stuff in. The chest I put random stuff like books and integredients, had some new friends. When I opened the chest there was a Necromancer, Imperial Forester, Dog, Yellow Team fighter. And some more that I dont remember. If I take out an npc and then drop it, it spawns and I can fight him or do whatever.

Anyone else have this bug?

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What do you mean, there was a necromancer, etc? As far as I know, no icons for them where created.

Yeah it is definitely strange but i am not lying. Here are some screenies.

http://img.photobucket.com/albums/v93/bottled_leaf/DRkjdks.jpg

http://img.photobucket.com/albums/v93/bottled_leaf/fdsasffsd.jpg

and here is an necromancer i spawned to prove i can "drop and they then spawn"

http://img.photobucket.com/albums/v93/bottled_leaf/untitle.jpg

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Ok... Now what did you do to cause this. Is this the product of some mod that you made/downloaded, or is it because of some console commands you used. As best as I can figure, if what you claim is true, somehow the IDs of NPCs got loaded inside a container. Been using universal storage, or been screwing around with saved games? Something here isn't right.
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Vagrant0 is right, this doesn't happen with the vanilla game. I think it is a mod, because I don't think there are any console commands that can do that. Mmm I'm going to try to put npc's in a container with the CS.... I wonder...
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I've heard of a mod called "Pocket Warriors," I don't anything about that mod, but have you downloaded something like that?

No I had not downloaded and installed this mod. I just wonder how this guy made the mod though.

Vagrant0 is right, this doesn't happen with the vanilla game. I think it is a mod, because I don't think there are any console commands that can do that. Mmm I'm going to try to put npc's in a container with the CS.... I wonder...

Yes it probably doesnt occur in the vanilla oblivion. But everything was working fine with the mods i had until recently. However I did not note when it occured (like after what quest or what action i did). So I might be screwed on that part.

Anything working in the CS?

Ok... Now what did you do to cause this. Is this the product of some mod that you made/downloaded, or is it because of some console commands you used. As best as I can figure, if what you claim is true, somehow the IDs of NPCs got loaded inside a container. Been using universal storage, or been screwing around with saved games? Something here isn't right.

I havent screwed around with anything. What do you mean a universal storage? I use my house to store almost everything I have. Is that what you mean?

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Although annoying it would be pretty cool, i mean you could use it for training or funny pics or whatever you can think of.

 

Although people could consider the training part as a cheat.

 

I have no idea what could have caused it or how to fix it, sorry :( .

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Heh. I think its from some mod you downloaded. The author was probally testing something, and he placed those npc's in there. He might of had forgoten about it, and he included it in his mod.

 

Hehe, need to populate your house? :D get freaked up chest for only 19.99 $! Special offer, available only at Freaked up mod shop! Limited offer, until suply lasts.

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I have recently encountered this strange bug.

In my watershack house, there are 3 chests I put stuff in. The chest I put random stuff like books and integredients, had some new friends. When I opened the chest there was a Necromancer, Imperial Forester, Dog, Yellow Team fighter. And some more that I dont remember. If I take out an npc and then drop it, it spawns and I can fight him or do whatever.

Anyone else have this bug?

 

Very interesting o_O ... can you duplicate them ;) ?

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