Sancez Posted November 12, 2010 Share Posted November 12, 2010 I want to add a new skin texture, with a scar on the nose. I downloaded photoshop with the dds plugin. I edit the skin texture I wanted to, then I save it as dds and put it in my override with a document xml to add it to the character generator... But when I start new game, the skin is like this: http://img834.imageshack.us/img834/5417/screenshot2010111215240.jpg http://img99.imageshack.us/img99/3622/screenshot2010111215241.jpg And I don't know why there are 2 skin, my file is only one. Someone can help me? Link to comment Share on other sites More sharing options...
Sancez Posted November 12, 2010 Author Share Posted November 12, 2010 I did it by myself Link to comment Share on other sites More sharing options...
sacredtrojanblade Posted December 11, 2010 Share Posted December 11, 2010 texture files contains diffuse map, specular, normal map etc.. You can know this by looking at filename. For example *_0d.dds stands for diffuse, while *_0s.dds stands for specular. I think you might have mess up with one or more maps. Link to comment Share on other sites More sharing options...
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