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CM Partners inventory issue


obobski

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So, I've exhausted the included FAQ/other reading sources on this one - figure its time for human help:

 

I've created a number of CM based partners with no issues before, this time I wanted an import of a previous character - all went well with Wrye Bash and making the new companion, everything works in game, except her inventory absolutely refuses to behave - it never increments ammo (so if she starts with 50 arrows, she can fire 50 arrows and still have 50 arrows) and everything will reset on leaving an oblivion gate...

 

Done the clean save, "Quest Item" is checked, everything is the same as my other companions (and the vanilla companions) in terms of configuration, and all of those companions actually use up their ammunition and manage to keep their clothes when they leave oblivion

 

None of the other described bugs in the FAQ occur - there is no double-face bug, the items in the inventory do wear, she does equip new items correctly, she hasn't gone crazy and attacked everyone, party/individual commands all work as intended, and so on - just the inventory reset and the item counter

 

So, did I manage to muck something up with the face import? (there is no dependency on my face library.esp or anything but the appropriate CM Partners and Oblivion.esm - I did check that)

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