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body type 3 texture help


blonda007

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i made a texture mod that looks great on photoshop but i dunno how to get it ingame so it has the same quality like in photoshop ...

 

http://www.fallout3nexus.com/downloads/images/15315-2-1289686839.jpg

 

and heres the photoshop

 

http://www.fallout3nexus.com/downloads/images/15315-1-1289686838.jpg

 

what to do to make it work ?

Edited by blonda007
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Read the articles that are on the page; google?

You obviously need to save it in .dds format.

There is a plugin from nvidia.

 

 

already have .dds !! next person? who knows what to do? i ask cuz the last one was dumb enough to give me info i already know and i already have done. and Google is dumb too .

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So alright you got it working ingame, but how should we know how it looks without you posting any proper screens comparing the before and after? Everything so hard to understand around here? Then maybe it is time for you to go back to school.

Btw im quite fine here. Thanks. ^^

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@ Nadimos .. look i'm not noob ! i've done mods for another game too and yes they are basic but i've done it... some ended up on gtagarage some were never posted because it required permission from autors who never gave me responses to the mails i sent , but this game beats them all ! working with txd / dff file formats and then start learning to make dff / nifs files its not an eazy job for me . Just becausae i'm blonde grl that does not mean i'm stupid/n00b..

 

i will post in-game pics soon .. hold on..

 

 

 

Edit : i've done the pics you asked

 

 

and you know what? you are right .. i think i should do the Academy of Art University online program

Edited by blonda007
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Now i see your 'problem'. Well, i really got no magic wand for that, but can only tell you try to practice and practice again. Take others poeples work as example and go from there. Resizing so it will look alright is no easy task in the beginning, but you'll manage eventually? PS: You can also check out your work in nifscope instead to load the game, if you are not already doing that. It is much easier to compare like this.
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Looks like some mighty bad image compression going on... did you use a resource for the tattoo (as in take another picture and cut it out and layer it on the skin) or do it from scratch, hand drawn? If using a resource what was its original resolution, and what is the resolution of the skin you're using?

 

 

 

the skin is already posted ... hope you guys will like it... the problem was the normal map.. and i had to replace it or shall i say make a new normal map

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